New OXCE v6.7 is up.2020-10-18
QoL:- Show hours per unit in ManufactureInfo GUI
- Soldier bonus stats change summary table (in Soldier Bonus GUI)
- Dogfight multi-commands (
R-click):
https://openxcom.org/forum/index.php/topic,8655.0.html- More default item categories (armors, prisoners) in Buy/Sell/Transfer UIs
- Show only "supported" races in New Battle GUI
- Transformations Overview GUI (
by ohartenstein23)
-
M-click in Build Facilities GUI:
https://openxcom.org/forum/index.php/topic,7233.0.html- Fast airborne transfer by selecting a new base as craft destination (
by ohartenstein23)
- Allowed armors shown as a scrollable list (in "What can I wear?" GUI)
- Hotkey '
End' to reset interception music in Ufopedia
- Ufopedia multi-page indicator (for item articles):
https://openxcom.org/forum/index.php/topic,8091.0.html- Craft weapons can now be enabled/disabled in the hangar (click on icon)
- Stat strings update more often (after dogfight, every day after training)
- Added options.cfg entry for Intercept GUI display mode
Modding:-
BREAKING CHANGE: Combined display of vanilla+custom categories: '
useCustomCategories' (true/false) changed to '
displayCustomCategories' (0/1/2)
- Game over (win/lose) support after a research cutscene
-
EXPERIMENTAL: Death traps:
https://openxcom.org/forum/index.php/topic,7671.msg132978.html#msg132978-
EXPERIMENTAL: Melee terrain damage:
https://openxcom.org/forum/index.php/topic,8634.0.html- Psi camouflage:
https://openxcom.org/forum/index.php/topic,7816.0.html- Research gate for building new xcom bases: `
newBaseUnlockResearch`
- Option to sort new research list by cost/name: `
enableNewResearchSorting`
- Throw range limits + underwater throw range factor:
https://openxcom.org/forum/index.php/topic,8273.0.html- Finished research can now spawn geoscape events directly:
https://openxcom.org/forum/index.php/topic,7698.0.html- Ability to spawn persons via geoscape events:
https://openxcom.org/forum/index.php/topic,7215.msg132650.html#msg132650- Spawned soldier template (via Manufacturing):
https://openxcom.org/forum/index.php/topic,8615.0.html- Support for limited craft storage space:
https://openxcom.org/forum/index.php/topic,8577.msg132148.html#msg132148- Added automatic off-centre shooting (
by karadoc)... as user option
Scripting:- Get/set fatal wounds per body part, get/set current armor per body side
- Added scripts hooks for melee hit chance
Bugfixes:- Prevent psionic capture of uncapturable units
- Fixed throwing items through ceilings and walls (OG bug)
- Fixed custom initial base bug
- Fixed soft and hard limit auto-detection in transformation stats update
- Fixed order-dependent facility upgrading
Download: https://openxcom.org/forum/index.php/topic,5258.0.htmlWiki ruleset reference and VSCode ruleset validator were updated.
PS: MacOS build will be available in a few days.