New OXCE v6.6 is up.2020-08-22
QoL:- Color-coded disabled research in TechTreeViewer (UFO=grey, TFTD=red)
- Save also worn armor in the personal equipment layout
- Display summary of destroyed base facilities after a missile strike
- Improved "don't follow projectiles" option a bit
Modding:- '
manaExperience' - now also supported for psi-amps (incl. unsuccessful attempts)
- '
turnBeforeFirstStep' - option to charge TUs for turning before the first step
- '
turnCost' - unhardcoded TU cost of turning (doesn't apply to tank turret movement)
- Removed unused '
difficultyBasedRetaliationDelay' mod option
- Added '
difficultyDemigod' mod option (from OXC)
- Added XcomUtil_Fighter_Transports_TFTD standard mod
- Added XcomUtil_Triton_Weapon_Slot standard mod
Other:- Craft weapons+ammo and HWPs+ammo now count properly towards storage limits... this was done to fix various situations where player was stuck on SELL screen
* Hangars in xcom1/xcom2 were given +5 storage space to offset new storage counting and to be compatible with original XCOM (not with OpenXcom)
* Used/Total storage space at the beginning of the game is as follows:
* XCOM: 36/50 (14 free)
* OXC: 40/50 (10 free)
* OXCE: 51/65 (14 free)
- Added mod option to define whether a base facility should have any storage tiles during base defense or not
* Hangars in xcom1/xcom2 were marked as not having any storage tiles
Scripting:- RuleItem.getPower, RuleItem.getDamageType and many more damage-related getters
- RuleItem.hasCategory
- Tile.getPosition.getX, Tile.getPosition.getY, Tile.getPosition.getZ, Tile.getFire, Tile.getSmoke, Tile.getShade, Tile.getUnit, Tile.getFloorSpecialTileType, Tile.getObjectSpecialTileType
Bugfixes:- Fixed crash-land condition for kamikaze and unmanned UFOs
- Fixed validations when building base facilities after a missile strike or base defense
- Fixed average monthly rating calculation in Statistics screen
- Shooting at yourself doesn't count as being shot at (diaries/commendations)
- Fixed item distribution during base defense (checkerboard pattern), broken since oxce v6.0
- Added storage check after geoscape events
- Added storage check after missile strikes
Ruleset validation:- Displaying up to 30 validation errors at once
- Added more ruleset consistency checks
Technical:- Removed palette switching on all images every time a new screen is opened
- Fixed crash/UB when recovering psi-captured zombies
Download: https://openxcom.org/forum/index.php/topic,5258.0.html