Wrong bigsprite:
items:
- type: STR_CORPSE_PLASTIC_ARMOR
bigSprite: 0 # before was 9343
Wrong handsprite:
items:
- type: CALCINITE_WEAPON #melee attack
handSprite: 0 # before was 9104
Wrong unit response sounds (449):
armors:
- type: HOVERTANK_AQWA_ARMOR_GAUSS_A_UC
# selectUnitFemale: [446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456] # 449 doesn't exist
- type: HOVERTANK_AQWA_ARMOR_SONIC_A_UC
# selectUnitFemale: [446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456] # 449 missing
- type: HOVERTANK_AQWA_ARMOR_ROCKET_A_UC
# selectUnitFemale: [446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 456] # 449 missing
and many potentially wrong `hitAnimation`s... I didn't check all... maybe there are some false positives there, I need to check with Yankes about this particular check
I tried removing all hitAnimations and after that the game started.
(As a workaround, you can enable "Lazy Loading" in options and the sprites won't be validated)