I just had a crash when starting a Battlefield mission. The log says it failed to generate a map. It's the first time i see this mission so i dont know if maybe its just not finished yet.
[05-06-2019_20-04-29] [INFO] OpenXcom Version: Extended 5.5 (v2019-05-19)
[05-06-2019_20-04-29] [INFO] Platform: Windows 64 bit
[05-06-2019_20-04-29] [INFO] Data folder is:
[05-06-2019_20-04-29] [INFO] Data search is:
[05-06-2019_20-04-29] [INFO] - C:/Users/German/Documents/OpenXcom/
[05-06-2019_20-04-29] [INFO] - C:/GOG Games/OXCE5.5/
[05-06-2019_20-04-29] [INFO] User folder is: C:/Users/German/Documents/OpenXcom/
[05-06-2019_20-04-29] [INFO] Config folder is: C:/Users/German/Documents/OpenXcom/
[05-06-2019_20-04-29] [INFO] Options loaded successfully.
[05-06-2019_20-04-29] [INFO] SDL initialized successfully.
[05-06-2019_20-04-29] [INFO] SDL_mixer initialized successfully.
[05-06-2019_20-04-29] [INFO] Attempted locale:
[05-06-2019_20-04-29] [INFO] Detected locale: C
[05-06-2019_20-04-29] [INFO] Attempting to set display to 1024x768x32...
[05-06-2019_20-04-29] [INFO] Display set to 1024x768x32.
[05-06-2019_20-04-29] [INFO] Loading data...
[05-06-2019_20-04-29] [INFO] Scanning standard mods in ''...
[05-06-2019_20-04-29] [INFO] Scanning user mods in 'C:/Users/German/Documents/OpenXcom/'...
[05-06-2019_20-04-29] [ERROR] FileMap::mapExtResources(xcom2, TFTD): external resources not found.
[05-06-2019_20-04-29] [INFO] reservedSpace for: xcom1 updated to: 2
[05-06-2019_20-04-29] [INFO] reservedSpace for: 40k is: 2
[05-06-2019_20-04-29] [INFO] Loading rulesets...
[05-06-2019_20-04-30] [ERROR] There are invalid/obsolete attributes in starting condition STR_DEEPSPACE. Please review the ruleset.
[05-06-2019_20-04-30] [ERROR] There are invalid/obsolete attributes in starting condition STR_FOREST_CONDITIONAL. Please review the ruleset.
[05-06-2019_20-04-30] [ERROR] There are invalid/obsolete attributes in starting condition STR_SNOW_CONDITIONAL. Please review the ruleset.
[05-06-2019_20-04-30] [ERROR] There are invalid/obsolete attributes in starting condition STR_URBAN_CONDITIONAL. Please review the ruleset.
[05-06-2019_20-04-30] [ERROR] There are invalid/obsolete attributes in starting condition STR_DESERT_CONDITIONAL. Please review the ruleset.
[05-06-2019_20-04-30] [ERROR] There are invalid/obsolete attributes in starting condition STR_COLONY_CONDITIONAL. Please review the ruleset.
[05-06-2019_20-04-31] [INFO] Loading fonts... Font.dat
[05-06-2019_20-04-31] [INFO] Lazy loading: 1
[05-06-2019_20-04-31] [INFO] Loading custom palettes from ruleset...
[05-06-2019_20-04-31] [INFO] Making palette backups...
[05-06-2019_20-04-31] [INFO] Data loaded successfully.
[05-06-2019_20-04-31] [INFO] Loading language...
[05-06-2019_20-04-31] [INFO] Language loaded successfully.
[05-06-2019_20-04-31] [INFO] OpenXcom started successfully!
[05-06-2019_20-04-31] [INFO] Playing flx, 320x200, 1878 frames
[05-06-2019_20-04-33] [INFO] SDL_mixer initialized successfully.
[05-06-2019_20-04-33] [INFO] SDL_mixer initialized successfully.
[05-06-2019_20-05-39] [INFO] Playing flx, 320x200, 1623 frames
[05-06-2019_20-06-06] [INFO] SDL_mixer initialized successfully.
[05-06-2019_20-06-06] [INFO] SDL_mixer initialized successfully.
[05-06-2019_20-07-39] [WARN] STR_GRETCHIN not found in en-US
[05-06-2019_20-12-11] [WARN] No free channels available
[05-06-2019_20-12-11] [WARN] No free channels available
[05-06-2019_20-12-14] [WARN] No free channels available
[05-06-2019_20-12-14] [WARN] No free channels available
[05-06-2019_20-15-00] [WARN] No free channels available
[05-06-2019_20-19-06] [WARN] No free channels available
[05-06-2019_20-22-08] [FATAL] A fatal error has occurred: Map failed to fully generate.
[05-06-2019_20-22-08] [FATAL] 0x5818f0 OpenXcom::CrossPlatform::stackTrace(void*)
[05-06-2019_20-22-08] [FATAL] 0x582c70 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[05-06-2019_20-22-08] [FATAL] 0x41c780 exceptionLogger()
[05-06-2019_20-22-08] [FATAL] 0xaf4de0 MPEGaction::MPEGaction()
[05-06-2019_20-22-08] [FATAL] 0xcacda0 void std::iter_swap<__gnu_cxx::__normal_iterator<OpenXcom::ScriptProcData*, std::vector<OpenXcom::ScriptProcData, std::allocator<OpenXcom::ScriptProcData> > >, __gnu_cxx::__normal_iterator<OpenXcom::ScriptProcData*, std::vector<OpenXcom::ScriptProcData, std::allocator<OpenXcom::ScriptProcData> > > >(__gnu_cxx::__normal_iterator<OpenXcom::ScriptProcData*, std::vector<OpenXcom::ScriptProcData, std::allocator<OpenXcom::ScriptProcData> > >, __gnu_cxx::__normal_iterator<OpenXcom::ScriptProcData*, std::vector<OpenXcom::ScriptProcData, std::allocator<OpenXcom::ScriptProcData> > >)
[05-06-2019_20-22-08] [FATAL] 0xcb1ca0 OpenXcom::ScriptGlobal::addTagType<OpenXcom::ScriptTag<OpenXcom::RuleItem, unsigned char> >()::{lambda(unsigned long long)#1}::_FUN(unsigned long long)
[05-06-2019_20-22-08] [FATAL] 0x4eaa00 OpenXcom::BattlescapeGenerator::generateMap(std::vector<OpenXcom::MapScript*, std::allocator<OpenXcom::MapScript*> > const*)
[05-06-2019_20-22-08] [FATAL] 0x4ef600 OpenXcom::BattlescapeGenerator::run()
[05-06-2019_20-22-08] [FATAL] 0x672270 OpenXcom::ConfirmLandingState::btnYesClick(OpenXcom::Action*)
[05-06-2019_20-22-08] [FATAL] 0x59d120 OpenXcom::InteractiveSurface::handle(OpenXcom::Action*, OpenXcom::State*)
[05-06-2019_20-22-08] [FATAL] 0x654750 OpenXcom::State::handle(OpenXcom::Action*)
[05-06-2019_20-22-08] [FATAL] 0x59a6f0 OpenXcom::Game::run()
[05-06-2019_20-22-08] [FATAL] 0x41c8c0 SDL_main
[05-06-2019_20-22-08] [FATAL] 0x910250 console_main
[05-06-2019_20-22-08] [FATAL] 0x910370 WinMain
[05-06-2019_20-22-08] [FATAL] ??
[05-06-2019_20-22-08] [FATAL] ??
[05-06-2019_20-22-08] [FATAL] 0x7ffd05ae81e0 BaseThreadInitThunk
[05-06-2019_20-22-08] [FATAL] 0x7ffd07e7a230 RtlUserThreadStart
[05-06-2019_20-22-13] [FATAL] OpenXcom has crashed: Map failed to fully generate.
More details here: C:/Users/German/Documents/OpenXcom/openxcom.log
If this error was unexpected, please report it to the developers.