Author Topic: 40k  (Read 92938 times)

Offline bulletdesigner

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Re: 40k
« Reply #525 on: June 23, 2019, 03:12:08 pm »
Asked befored, theres a way to do it by map script but involves infinite work, meaning we make map spawn other tiles by research and map script, but those tiles are not part of the craft

Offline ohartenstein23

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Re: 40k
« Reply #526 on: July 03, 2019, 05:09:27 am »
Version 021 is being uploaded right now! We're proud to release re-worked final missions, including separate variations for the Imperial Guard and for going the path of corruption. bulletdesigner has also finished preparing the aux mod to allow you to change your Space Marine chapter to the Blood Angels. Get it fresh on the mod.io site now!

Offline ohartenstein23

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Re: 40k
« Reply #527 on: September 03, 2019, 10:37:25 pm »
Another update, containing lots of bugfixes! It also has some new Sentinels and bulletdesigner's hard work in making the minimap look nice. Version 022 is now available on our mod.io page.

Offline ohartenstein23

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Re: 40k
« Reply #528 on: October 12, 2019, 04:21:23 am »
If you've been watching this thread at all about unit response sounds, Version 023 is now live that includes the unit response feature! Get it from our mod.io page!