Hi guys, i'm pretty new to this mod and i've been having trouble dealing with Armored Cars. They show up sometimes super early in the second month and nothing i do to those things seem to harm it.
Save your game and send your crew to the pogrom. If its Bandits (ratmen, highwaymen) just reload the geo save and skip the mission. They dont have much stuff worthwhile to collect. Thats the only faction which has the armored car on a pogrom.
Later on you'll get -1000 point Pogroms if you ignore them, and any faction could be running those.
The trick early game with the Armored Car is using things like Flamethrowers, Willie-Pete, Incendiary Grenades, Landmines. Fire definitely does hurt it but you need to hit it with alot of fire (that is, repeatedly).
Rince mentioned the Assault Cannon using steel cannonballs. This is sorta "the way you're supposed to do it" and fairly early you can build extra Assault Cannons and more cannonballs for them.
Im not sure about this but, if you have the ability to forge Barbaric Sword/Axe (Greatclub) these big two handed melee weapons may do the job. They're cumbersome to use so you would need like 3 Gals at peak capability ready to spring on it. The problem - if you kill it with melee, its gas tank explodes and you get flamenwerfered, and will spend weeks in the infimary. The Cattle Prod (?) may stun it without making it explode (?).