Author Topic: Want to help?  (Read 16528 times)

Offline jackstraw2323

  • Colonel
  • ****
  • Posts: 208
    • View Profile
Re: Want to help?
« Reply #45 on: December 22, 2017, 03:46:26 pm »
tkzv,
Those jarheads are looking great! Please proceed. I had originally thought of the shoulder joints being a bit rounder, but I honestly don't mind the change.

Offline tkzv

  • Commander
  • *****
  • Posts: 587
    • View Profile
Re: Want to help?
« Reply #46 on: December 24, 2017, 10:46:50 pm »
I experimented with rounder joints, got some nice shoulders and elbows, but decided against going back and rounding the hips.

In inventory_JARHEAD-rendered-manual.png I removed semi-transparent pixels manually, in inventory_JARHEAD-rendered-auto.png I let GIMP do the work. Pick which worked better.

How do jarheads shoot electricity? From the ends of their arms? I went with that for Ufopaedia picture ufopedia_JARHEAD.png

The electric discharge is from https://en.wikipedia.org/wiki/File:Tesla_coil_(discharge)..JPG
The brain is from https://commons.wikimedia.org/wiki/File:Frontal_lobe_-_posterior_view.png (easier to work with than anterior)

jarhead.scad.7z is the 3D file if someone's interested.

P.S. After looking a while at those pictures, I'm not completely satisfied with brains. Feet need some work too — make those huge cylinders smaller. I'll go back to it in a day or two.
« Last Edit: December 25, 2017, 01:55:28 am by tkzv »

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 8828
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Want to help?
« Reply #47 on: December 25, 2017, 01:40:15 am »
Wow, this is incredible.
I'm really interested in Jack's opinion too!

Offline tkzv

  • Commander
  • *****
  • Posts: 587
    • View Profile
Re: Want to help?
« Reply #48 on: December 26, 2017, 11:25:33 pm »
Just noticed: Ufopaedia pictures of TFTD enemies are clean in the original, but covered with green dots in your mod. Any reason for that?

Offline Meridian

  • Global Moderator
  • Commander
  • *****
  • Posts: 5470
  • Aaand we're back!
    • View Profile
    • My Wiki
Re: Want to help?
« Reply #49 on: December 27, 2017, 12:11:43 am »
Just noticed: Ufopaedia pictures of TFTD enemies are clean in the original, but covered with green dots in your mod. Any reason for that?

Different palettes
(and use of funny conversion techniques when converting the images from TFTD palette to UFO palette, like diffusion or whatever it's called).

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 8828
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Want to help?
« Reply #50 on: December 27, 2017, 02:03:47 am »
Nowadays we can use Meridian's custom palette mode, but these pics are older than that.

Offline tkzv

  • Commander
  • *****
  • Posts: 587
    • View Profile
Re: Want to help?
« Reply #51 on: December 27, 2017, 02:44:49 am »
use of funny conversion techniques when converting the images from TFTD palette to UFO palette, like diffusion or whatever it's called
I gathered as much. Thanks for clarifying.
Nowadays we can use Meridian's custom palette mode
Thanks for the information, it may prove useful :)

Offline tkzv

  • Commander
  • *****
  • Posts: 587
    • View Profile
Re: Want to help?
« Reply #52 on: June 20, 2018, 11:20:23 pm »
Found some interesting pictures in an abandonware game Reunion. Attached are the more interesting examples for Ufopaedia.

https://www.old-games.ru/forum/threads/vnutrennosti-reunion.80407/#post-1470784

To see the pictures just click the words underlined with dotted lines.

Offline tkzv

  • Commander
  • *****
  • Posts: 587
    • View Profile
Re: Want to help?
« Reply #53 on: June 20, 2018, 11:25:35 pm »
Would those make good heads?
P.S. I mean the full face ones.
« Last Edit: June 20, 2018, 11:30:04 pm by tkzv »

Offline tkzv

  • Commander
  • *****
  • Posts: 587
    • View Profile
Re: Want to help?
« Reply #54 on: June 20, 2018, 11:41:53 pm »
More for dossiers and scenic backgrounds.

Offline tkzv

  • Commander
  • *****
  • Posts: 587
    • View Profile
Re: Want to help?
« Reply #55 on: June 20, 2018, 11:47:08 pm »
Spaceships and ship weapons.

Correction: 8 is a wrist translator.
« Last Edit: June 20, 2018, 11:50:15 pm by tkzv »

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 8828
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Want to help?
« Reply #56 on: June 21, 2018, 11:52:19 am »
Thanks tkzv! No idea what to do with these pics yet, but they are nice and could be quite useful.

Offline Stoddard

  • Colonel
  • ****
  • Posts: 457
  • in a fey mood
    • View Profile
    • Linux builds & stuff
Re: Want to help?
« Reply #57 on: June 21, 2018, 06:56:33 pm »
Have to say, the solar panels on the space thingy are all wrong. They cannot be perpendicular to each other - that way one can point only half of them at a star at any given moment.

Maybe rotate them all 90 degrees on the long axis so that they all face front/back. Or delete two, so that it looks like a Souyz craft.
 

Offline tkzv

  • Commander
  • *****
  • Posts: 587
    • View Profile
Re: Want to help?
« Reply #58 on: June 22, 2018, 02:07:10 pm »
Have to say, the solar panels on the space thingy are all wrong. They cannot be perpendicular to each other - that way one can point only half of them at a star at any given moment.

Maybe rotate them all 90 degrees on the long axis so that they all face front/back. Or delete two, so that it looks like a Souyz craft.
 
Assume 2 of them are heatsinks :)

But that gives an idea. An alien craft posing as a regular Earth satellite, but with nonfunctional solar panels.

No idea what to do with these pics yet, but they are nice and could be quite useful.
Landscapes for Chtonite or Waspite homeworlds. Or lush deadly jungle of Dimention X.
« Last Edit: June 24, 2018, 08:10:18 pm by tkzv »

Offline Anon011

  • Sergeant
  • **
  • Posts: 28
    • View Profile
Re: Want to help?
« Reply #59 on: July 24, 2018, 07:55:30 pm »
Hey first of all let me say, excellent mod! Love it

Secondly recently i was thinking, what other games have sprites and fit the theme of somewhat wacky '90 conspiracy stuff, xfiles and Xcom.
And i came to the conclusion, Tesla technology of course! But the question is what game features that? And the answer is Red Alert 2, one of my favorite RTS games of all time. So since sprites from Diablo II are already included in this mod i though you might give this a shot too.

Here i attach: Tesla Trooper sprite from Red Alert 2, a gif of poses from all sides, a zip file with the gif deconstructed into PNG files so it could be easier to implement into the mod and a compassion i did between normal Xcom soldier sprite and enlarged Tesla Trooper sprite.

Dunno if this will be useful at all but i decided to suggest it anyway.
Spoiler:
I think this could fit as a high end trooper for Red Dawn faction