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Author Topic: Bugs, crashes, typos & bad taste  (Read 1072297 times)

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #240 on: February 19, 2017, 01:35:46 am »
Does having it turned on do anything?

Hopefully not. :)

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #241 on: February 19, 2017, 01:46:10 am »
A few more minor bugs.  I didn't unlock an article for researching live swarmids, a live aquatoid, or a dead reptoid.  The reptoid was a drake if that matters, and the aquatoid did unlock the aqua plastics research.  Also, the name for Stormlance missiles in manufacturing is glitched.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #242 on: February 19, 2017, 01:51:49 am »
A few more minor bugs.  I didn't unlock an article for researching live swarmids, a live aquatoid, or a dead reptoid.  The reptoid was a drake if that matters, and the aquatoid did unlock the aqua plastics research.  Also, the name for Stormlance missiles in manufacturing is glitched.

Good points, thanks. But... how did you manage to fing a Reptoid? O_o They're not in the game as of now.

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #243 on: February 19, 2017, 09:13:05 am »
Around a mixed species base they set up.  I killed two on supply ships, then caught two leaders and killed an unknown third when I assaulted the base.  All five were the power armored "Drake" types.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #244 on: February 19, 2017, 01:08:30 pm »
Around a mixed species base they set up.  I killed two on supply ships, then caught two leaders and killed an unknown third when I assaulted the base.  All five were the power armored "Drake" types.

Oh, okay... This was indeed an oversight on my part, I completely forgot about the mixed crews. But good for you to have killed them. :)

Nevertheless, a dead Drake should still show you Reptoid Autopsy. Do you have it already?

Offline LuigiWhatif

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Re: Bugs, crashes, typos & bad taste
« Reply #245 on: February 19, 2017, 11:52:36 pm »
No.  There's no Reptoid Autopsy entry following the Reptoid entry.  I got the corpses before the live ones, so I doubt I just forgot to research them.  Also, I just noticed that the Cerebreal Larva entry is between Muton and Muton Autopsy.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #246 on: February 20, 2017, 12:37:09 am »
No.  There's no Reptoid Autopsy entry following the Reptoid entry.  I got the corpses before the live ones, so I doubt I just forgot to research them.  Also, I just noticed that the Cerebreal Larva entry is between Muton and Muton Autopsy.

OK, you're right on both points. Fixed both.

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #247 on: February 20, 2017, 03:03:08 pm »
I think that 'xeno combat shield' can be researched, but can not be buyed or produced. Also, please, write somewhere a short description when armored west become available (i found that  i can buy it long ago when browsing ufopedia, accidentally )
Upd: ahh, i see, it is one armor but two wearing variants.
« Last Edit: February 20, 2017, 03:19:52 pm by Nord »

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #248 on: February 20, 2017, 03:19:55 pm »
I think that 'xeno combat shield' can be researched, but can not be buyed or produced.

No, it cannot be researched. There is an item called that, but it's bound to an armour - a version of the Armoured Vest. So the Armoured Vest research gives you two armours: Armoured Vest and Armoured Vest with a Xeno Combat Shield.
If you're seeing it differently, it could be because of playing from an older save, because this was changed not long ago. But it could also be bugged somehow; I just can't see a problem at a first glance.

Also, please, write somewhere a short description when armored west become available (i found that  i can buy it long ago when browsing ufopedia, accidentally )

Both armours are unlocked by
Spoiler:
X-Com History: Xenonauts
which contains it in the description:

Spoiler:
However, its unique role during the Cold War should not be underestimated, as well as its scientific achievements, like the Xeno Combat Shield.

If you think it should be explained further, please suggest what I to do.

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #249 on: February 20, 2017, 05:03:36 pm »
Just add to the "xenonauts" topic a string like "items available for purchase:...". And maybe "available with armoured vest" to shield topic.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #250 on: February 20, 2017, 05:25:28 pm »
Just add to the "xenonauts" topic a string like "items available for purchase:...". And maybe "available with armoured vest" to shield topic.

Thanks, done.

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #251 on: February 20, 2017, 07:31:48 pm »
One more thing: i never noticed that witches use their flameglowes. Dont know, is it bug or not.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #252 on: February 20, 2017, 09:15:55 pm »
One more thing: i never noticed that witches use their flameglowes. Dont know, is it bug or not.

I've seen them using the gloves, so I guess it's OK. But I'll keep an eye on them.

Offline Nord

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Re: Bugs, crashes, typos & bad taste
« Reply #253 on: February 21, 2017, 02:54:52 pm »
Next one: looks like durathread factory has a problem with the terrain:

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #254 on: February 21, 2017, 04:10:13 pm »
Next one: looks like durathread factory has a problem with the terrain:

Yes, it's been reported before, but I haven't fixed it yet. I'll have to sit down and investigate tonight.

Thanks - and congrats on your progress, it's visible from your bug reports. :)