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Author Topic: Bugs, crashes, typos & bad taste  (Read 1546584 times)

Offline norpan83

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Re: Bugs, crashes, typos & bad taste
« Reply #4485 on: February 12, 2025, 11:08:06 pm »
I don't think the hull frames saves the auto sell settings after missions like other items do.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4486 on: February 13, 2025, 12:15:13 pm »
I don't think the hull frames saves the auto sell settings after missions like other items do.

They should, it's an item like any other. Seems to work for me.

But of course, please send a report if it doesn't work properly.

Offline Samael

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Re: Bugs, crashes, typos & bad taste
« Reply #4487 on: February 14, 2025, 07:19:23 pm »
Agent Wilheard mission seems to crash for me, I'll test and see if its a submod interference later on. As is, after the inventory creen, it crashes to desktop.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4488 on: February 14, 2025, 08:54:51 pm »
Agent Wilheard mission seems to crash for me, I'll test and see if its a submod interference later on. As is, after the inventory creen, it crashes to desktop.

It's been tested... well enough, I guess, and nobody has ever reported an issue.
If it's real, I'm going to need a save. :)

Offline DarthTheIII

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Re: Bugs, crashes, typos & bad taste
« Reply #4489 on: February 15, 2025, 06:02:56 am »
I doubt this is actually a bug, but what is this door into jailbars supposed to be? 

Offline Samael

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Re: Bugs, crashes, typos & bad taste
« Reply #4490 on: February 15, 2025, 02:30:06 pm »
Okay, now I've gotten some sleep, I tested it whilst disabling mods, it seems to be unhappy with XCOM1 Visual Upgrade mod, so far this is the only place its had an issue and crashed though, at least.

Online CrazedHarpooner

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Re: Bugs, crashes, typos & bad taste
« Reply #4491 on: February 15, 2025, 03:15:19 pm »
The visual upgrade mod is not designed with x-com-files in mind. Even if you change its master, it will crash with these errors
Code: [Select]
[15-02-2025_14-09-01] [FATAL] A fatal error has occurred: vector::_M_range_check: __n (which is 1792) >= this->size() (which is 1792)
[15-02-2025_14-09-01] [FATAL] 0x7ff766c593b0 OpenXcom::CrossPlatform::stackTrace(void*)
[15-02-2025_14-09-01] [FATAL] 0x7ff766c5a870 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[15-02-2025_14-09-01] [FATAL] 0x7ff7669edef0 exceptionLogger()
[15-02-2025_14-09-01] [FATAL] 0x7ff767423aa0 MPEGaction::MPEGaction()
[15-02-2025_14-09-01] [FATAL] 0x7ff7676948f0 std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_expression_term<true, true>(std::pair<bool, char>&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, true, true>&)::{lambda(char)#1}::operator()(char) const
[15-02-2025_14-09-01] [FATAL] 0x7ff767423aa0 MPEGaction::MPEGaction()
[15-02-2025_14-09-01] [FATAL] 0x7ff76740d140 YAML::Exp::Escape[abi:cxx11](YAML::Stream&)
[15-02-2025_14-09-01] [FATAL] 0x7ff7676948f0 std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_expression_term<true, true>(std::pair<bool, char>&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, true, true>&)::{lambda(char)#1}::operator()(char) const
[15-02-2025_14-09-01] [FATAL] 0x7ffeee823e70 _chkstk
[15-02-2025_14-09-01] [FATAL] 0x7ffeee6d30e0 RtlWow64GetCurrentCpuArea
[15-02-2025_14-09-01] [FATAL] 0x7ffeee6d2980 RtlRaiseException
[15-02-2025_14-09-01] [FATAL] 0x7ffeebd6ba80 RaiseException
[15-02-2025_14-09-01] [FATAL] 0x7ff76740d140 YAML::Exp::Escape[abi:cxx11](YAML::Stream&)
[15-02-2025_14-09-01] [FATAL] 0x7ff7676948f0 std::__detail::_Compiler<std::__cxx11::regex_traits<char> >::_M_expression_term<true, true>(std::pair<bool, char>&, std::__detail::_BracketMatcher<std::__cxx11::regex_traits<char>, true, true>&)::{lambda(char)#1}::operator()(char) const
[15-02-2025_14-09-01] [FATAL] 0x7ff767681ef0 void std::__merge_sort_with_buffer<__gnu_cxx::__normal_iterator<OpenXcom::Soldier**, std::vector<OpenXcom::Soldier*, std::allocator<OpenXcom::Soldier*> > >, OpenXcom::Soldier**, __gnu_cxx::__ops::_Iter_comp_iter<OpenXcom::SortFunctor> >(__gnu_cxx::__normal_iterator<OpenXcom::Soldier**, std::vector<OpenXcom::Soldier*, std::allocator<OpenXcom::Soldier*> > >, __gnu_cxx::__normal_iterator<OpenXcom::Soldier**, std::vector<OpenXcom::Soldier*, std::allocator<OpenXcom::Soldier*> > >, OpenXcom::Soldier**, __gnu_cxx::__ops::_Iter_comp_iter<OpenXcom::SortFunctor>)
[15-02-2025_14-09-01] [FATAL] 0x7ff766c24a10 OpenXcom::TileEngine::voxelCheck(OpenXcom::Position, OpenXcom::BattleUnit*, bool, bool, OpenXcom::BattleUnit*)
[15-02-2025_14-09-01] [FATAL] 0x7ff766c29360 OpenXcom::TileEngine::isPositionValidForUnit(OpenXcom::Position&, OpenXcom::BattleUnit*, bool, int)
[15-02-2025_14-09-01] [FATAL] 0x7ff766c2cdb0 OpenXcom::TileEngine::canTargetUnit(OpenXcom::Position*, OpenXcom::Tile*, OpenXcom::Position*, OpenXcom::BattleUnit*, bool, OpenXcom::BattleUnit*)
[15-02-2025_14-09-01] [FATAL] 0x7ff766c2d670 OpenXcom::TileEngine::visible(OpenXcom::BattleUnit*, OpenXcom::Tile*)
[15-02-2025_14-09-01] [FATAL] 0x7ff766c2daa0 OpenXcom::TileEngine::calculateUnitsInFOV(OpenXcom::BattleUnit*, OpenXcom::Position, int)
[15-02-2025_14-09-01] [FATAL] 0x7ff766c30d30 OpenXcom::TileEngine::recalculateFOV()
[15-02-2025_14-09-01] [FATAL] 0x7ff766bdf4b0 OpenXcom::InventoryState::~InventoryState()
[15-02-2025_14-09-01] [FATAL] 0x7ff766bdf7b0 OpenXcom::InventoryState::~InventoryState()
[15-02-2025_14-09-01] [FATAL] 0x7ff766c79a50 OpenXcom::Game::run()
[15-02-2025_14-09-01] [FATAL] 0x7ff7669ee060 SDL_main
[15-02-2025_14-09-01] [FATAL] 0x7ff76725ec10 console_main
[15-02-2025_14-09-01] [FATAL] 0x7ff76725ed50 WinMain
[15-02-2025_14-09-01] [FATAL] ??
[15-02-2025_14-09-01] [FATAL] ??
[15-02-2025_14-09-01] [FATAL] 0x7ffeec55e8c0 BaseThreadInitThunk
[15-02-2025_14-09-01] [FATAL] 0x7ffeee77bf00 RtlUserThreadStart
[15-02-2025_14-09-03] [FATAL] OpenXcom has crashed: vector::_M_range_check: __n (which is 1792) >= this->size() (which is 1792)
Log file: C:/Users/usuario/Documents/OpenXcom/openxcom.log
If this error was unexpected, please report it on the OpenXcom forum (OXCE board).
The following can help us solve the problem:
1. a saved game from just before the crash (helps 98%)
2. a detailed description how to reproduce the crash (helps 80%)
3. a log file (helps 10%)
4. a screenshot of this error message (helps 5%)

As far as I can tell, this is because of bad LOFTemps indexes used. Looking as the assets the mod provides, it includes its own LOFTEMPS.DAT and SCANG.DAT replacing the master mod's ones resulting in said crash. You can delete these 2 files in the visual upgrade mod and the crash will not occur, but there may be other issues that would need to be tested.

TL;DR: sub-mod is not compatible with XCF, changes are needed to make it so.

Offline DarthTheIII

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Re: Bugs, crashes, typos & bad taste
« Reply #4492 on: February 16, 2025, 07:17:40 am »
There should be a "The" before the word Arctic

Offline Samael

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Re: Bugs, crashes, typos & bad taste
« Reply #4493 on: February 16, 2025, 03:55:22 pm »
I'd gone through the mod and already made a bunch of changes, but in this case it was something I overlooked. Now I gotta figure out how to get some of the other submods working again since the OXCE update.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4494 on: February 16, 2025, 07:03:26 pm »
I doubt this is actually a bug, but what is this door into jailbars supposed to be?

It's the police building.
I'm not sure what exactly the bars are for. Some cop stuff.

There should be a "The" before the word Arctic

I'm 95% sure it's a vanilla issue.

I'd gone through the mod and already made a bunch of changes, but in this case it was something I overlooked. Now I gotta figure out how to get some of the other submods working again since the OXCE update.

Good luck! Let me know if you want some help with map files, preferably via Matrix.

Offline psavola

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Re: Bugs, crashes, typos & bad taste
« Reply #4495 on: February 16, 2025, 10:30:54 pm »
What is that thing in Hybrid Workshop that looks like a door supposed to be (near the corner of the big building)? It isn't a door, apparently, as you can't open it. And it has been barricaded by boxes.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4496 on: February 17, 2025, 02:59:02 am »
What is that thing in Hybrid Workshop that looks like a door supposed to be (near the corner of the big building)? It isn't a door, apparently, as you can't open it. And it has been barricaded by boxes.

It's just a makeshift wall. There was a door here before, probably.

Offline Student

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Re: Bugs, crashes, typos & bad taste
« Reply #4497 on: February 21, 2025, 03:02:20 pm »
Всем привет!
Понимаю, что сейчас нарвусь на хейт, но тем не менее.
Я фанат x-com первых двух частей. Примерно 1,5 года назад только узнал об этом проекте и сразу засел проходить.
1,5 года радовался обновлениям и прохождению игры предвкушая, что вот вот будет видна решающая битва.
Но, вот на днях вышло очередное обновление и меню + заставка стали как во второй части, я этому тоже обрадовался, но у меня исчезли все сейвы (((
Я чуть не полысел ...... Все мои попытки что то меня внутри меню и т.п. не дали результатов. Я вообще не программист, от слова совсем.
Не могу смирится, что все 1,5 игры пропали, тем более я нашел их одной из папок .....
Подскажите мне "ламеру"  как возродить и продолжить игру? Куда нажать и что делать.
Возможно вам кажется , что всё просто и элементарно, но видимо не для меня.
Может мне надо, что то куда скопировать и где , что "прописать", не знаю.
На данном форуме порылся - не нашел.

Помогите кто шарит .....


Hello everyone
I know I'm going to run into Haight, but nevertheless.
I'm a fan of the x-com of the first two parts. About 1.5 years ago, I just found out about this project and immediately moved in.
For 1.5 years, I was happy with the updates and the passage of the game, anticipating that a decisive battle was about to be seen.
But, the other day, another update came out and the menu + screensaver became like in the second part, I was also happy about that, but all my saves disappeared (((
I almost lost my hair...... All my attempts to find something inside the menu, etc. have not yielded results. I'm not a programmer at all, not at all.
I can't accept that all 1.5 games are gone, especially since I found them in one of the folders .....
Can you tell me how to revive Lamera and continue the game? Where to click and what to do.
It may seem to you that everything is simple and elementary, but apparently not for me.
Maybe I need to copy something where and where, what to "prescribe", I don't know.
I searched this forum and couldn't find it.

Help who's fumbling .....

Hello everyone
I know I'm going to run into Haight, but nevertheless.
I'm a fan of the x-com of the first two parts. About 1.5 years ago, I just found out about this project and immediately moved in.
For 1.5 years, I was happy with the updates and the passage of the game, anticipating that a decisive battle was about to be seen.
But, the other day, another update came out and the menu + screensaver became like in the second part, I was also happy about that, but all my saves disappeared (((
I almost lost my hair...... All my attempts to find something inside the menu, etc. have not yielded results. I'm not a programmer at all, not at all.
I can't accept that all 1.5 games are gone, especially since I found them in one of the folders .....
Can you tell me how to revive Lamera and continue the game? Where to click and what to do.
It may seem to you that everything is simple and elementary, but apparently not for me.
Maybe I need to copy something where and where, what to "prescribe", I don't know.
I searched this forum and couldn't find it.

Help who's fumbling .....
« Last Edit: February 21, 2025, 03:04:57 pm by Student »

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #4498 on: February 21, 2025, 03:08:01 pm »
First of all, sorry about your trouble. It's never fun, and games are supposed to be fun.

Unfortunately, at this point I can't say what went wrong. Sounds like more of an OXCE issue than an XCF issue... But we need more data.

Offline Student

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Re: Bugs, crashes, typos & bad taste
« Reply #4499 on: February 21, 2025, 03:10:25 pm »
подскажите, что нужно от меня? может мне нужно прислать скрины или что то ещё.
Ведь я нажал вверху (как обычно) на кнопку "Обновить" и после всё изменилось .....