And can I somehow scroll a month report message? Not really important, but with so many countries one screen is not enough.
Something wrong with my doors. Nobody talking about it, so maybe it's just me, but I never saw it in previous versions. When you are running with Ctrl pressed and your path leads through a closed door, if you have less than 5 TU in front of the door you just phase through it and the door stays closed. If you have TU to open it at that moment, you spend TU and the door opens normally.
Another thing that bothers me is spawn points on early maps. There is small garage building on urban maps, you know what I'm talking about, a door and a window on each side, barrel and gasoline pump inside. If that garage exist on the map, there is 100% chance an enemy spawns in it. When you know it, some missions become less immersive, especially if there are few enemies. I like a thrill of hunting the maniac before it kills too many innocents. Did I hear a gunshot? Where? Who opened that door? etc. But If you start the mission and see the garage, well, here is our boy, no thrill, no hunt. Works with monsters too.
Another static behavior is in oriental map. There is 2 or 3 store building with sofa on first floor and a window. Enemy likes to make an ambush here. Most of the time hey just sitting inside and wait until you run next to the window. Ha! Gotcha. Amusing first couple times, but then surprise getting stale.
And on unrelated note, how can I take a screenshot in Linux build? PrintScreen doesn't work.