Author Topic: Bugs, crashes, typos & bad taste  (Read 1100076 times)

Offline AmanitaVerna

  • Sergeant
  • **
  • Posts: 32
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3405 on: December 22, 2022, 08:53:23 pm »
Just launch the game and look at these Ufopedia articles. And most Ufopeadia art is equally tacky, silly or borderline NSFW.
Where do you find the commendations in the Ufopedia?
« Last Edit: December 22, 2022, 08:56:02 pm by AmanitaVerna »

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11454
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #3406 on: December 22, 2022, 09:11:15 pm »
Honestly, I have no idea what's so bad taste about these two pics. Senior is a little cheeky (no pun intended), but I feel within the parameters. As for the other one, I'm a little lost - how is it different from the other ones?

Everyone has different tastes, of course, I just feel these are okay.

Where do you find the commendations in the Ufopedia?

Last category.
« Last Edit: December 22, 2022, 09:12:53 pm by Solarius Scorch »

Offline Chuckebaby

  • Colonel
  • ****
  • Posts: 386
  • Chrysalis are people too
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3407 on: December 22, 2022, 10:27:11 pm »
Honestly, I have no idea what's so bad taste about these two pics.

I honestly don't see a problem with either one myself. I guess everyone is different but I just looked up the 2 here we are referencing. They are part of the game. Not offensive at all.

Just launch the game and look at these Ufopedia articles. And most Ufopeadia art is equally tacky, silly or borderline NSFW.

Make some better ones and contribute your work. I'm sure it would greatly appreciated.
« Last Edit: December 22, 2022, 10:30:05 pm by Chuckebaby »

Offline Slow

  • Sergeant
  • **
  • Posts: 38
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3408 on: December 23, 2022, 06:19:20 am »

Now, this is not an entirely new complaint and the other Helmet_Hair had a little submod to alleviate some of the issues. I've been using some of those images for a long while now, to the point that they're the 'default' for me and vanilla versions look strange.

Thanks, this art looks much better, sadly both download links are dead.  :-\

Offline Slow

  • Sergeant
  • **
  • Posts: 38
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3409 on: December 23, 2022, 06:23:27 am »
Honestly, I have no idea what's so bad taste about these two pics. Senior is a little cheeky (no pun intended), but I feel within the parameters. As for the other one, I'm a little lost - how is it different from the other ones?

Everyone has different tastes, of course, I just feel these are okay.

Last category.

The thing is, they are not serious, but silly and childish, like made by 12 year old who's going through anime and porn obsession phase. This art would look normal in XPirates, but in Xcom-files which is much serious mod, they create a dissonance.

Offline Juku121

  • Commander
  • *****
  • Posts: 1621
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3410 on: December 23, 2022, 07:25:00 am »
Eh, IMO the whole Piratez-style commendation system clashes with a 'serious' X-Com vibe. I long for the original commendation mod's medals instead. :( But XCF is what it is, not what you or I may want it to be.

As to childishness, I suppose it's time to trot out the quote:
Spoiler" C.S. Lewis said":
“Critics who treat ‘adult’ as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence. And in childhood and adolescence they are, in moderation, healthy symptoms. Young things ought to want to grow. But to carry on into middle life or even into early manhood this concern about being adult is a mark of really arrested development. When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty I read them openly. When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up.”

Offline Akamashi

  • Colonel
  • ****
  • Posts: 142
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3411 on: December 23, 2022, 10:40:35 am »
I can generally understand this person's claim. It can be said that it is precisely because of this kind of art that I do not want to start playing pirates. But nevertheless, the claims are very trifling. I have three kids running behind my back sometimes when I'm playing. But these pictures do not go too far, in my opinion.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11454
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #3412 on: December 23, 2022, 10:59:52 am »
The thing is, they are not serious, but silly and childish, like made by 12 year old who's going through anime and porn obsession phase. This art would look normal in XPirates, but in Xcom-files which is much serious mod, they create a dissonance.

That's exactly the problem; XCF is a "serious-serious" mod, and such games (or movies, or books) need some silliness as a whiplash. This is why horrors and thrillers typically have comedic moments. Else they just come off as stuffy. ("Dune", I'm looking at you.)

Anyway, I understand we're talking about the Senior pic; the other one is still puzzling to me, as it looks very much like what actually happens in the game and doesn't fel wacky in the slightest.

Eh, IMO the whole Piratez-style commendation system clashes with a 'serious' X-Com vibe. I long for the original commendation mod's medals instead. :( But XCF is what it is, not what you or I may want it to be.

I had a completely different system in mind, where you get military-looking letters of commendation, written in a formal style, with stmaps and whatnot. But it never happened before:
1) It would be a lot of work;
2) I was not sure it would be attractive;
3) I was under the impression tham most players I interacted with preferred the more fun approach.

As to childishness, I suppose it's time to trot out the quote:

That's a good one. Should've expected it from Lewis; I'm not a fan of Narnia, but really liked Out of The Silent Planet.

I can generally understand this person's claim. It can be said that it is precisely because of this kind of art that I do not want to start playing pirates. But nevertheless, the claims are very trifling. I have three kids running behind my back sometimes when I'm playing. But these pictures do not go too far, in my opinion.

Thanks!
That's understandable anyway, Piratez is officially distributed as a 15+ or 16+, can't remember, so definitely not child friendly.
Just as an anecdote, Dioxine said many times that "all this nudity is to keep actual pervs away". :) Not sure about this logic, but won't argue with it either, as the Piratez community is surprisingly healthy on average.

Offline Akamashi

  • Colonel
  • ****
  • Posts: 142
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3413 on: December 23, 2022, 01:15:44 pm »
Seriousness and foolishness in xcf is always very subjective. I'm playing at the ironman difficulty level, and the part of the game before delta radiation was like a thriller like the movies of the 80s - 90s. I wasn't laughing. But now my agents are equipped with all the best, I'm on my way to the final part of the game. And I am increasingly indulging in all sorts of funny deviations during the game. And this is very good. Now xcf offers a very wide range of gaming situations and emotions received. Therefore, claims of this kind, when they try to reduce this range of situations, upsets me. No need to make mansions easier. There is no need to make the whole game gloomy. Let the situations themselves generate emotions, and let the game be original.

Offline Valean

  • Squaddie
  • *
  • Posts: 1
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3414 on: December 26, 2022, 04:53:52 am »
First of all, love the mod. I restarted to play through 2.5, and I found a small bug in the Vampire Castle (save is attached). Basically, one of the zombies is stuck in the pit area in the back of the castle and cannot be reached. In the end, when Bug Hunt got activated, I just dug through with Gauss rifles. Please let me know if you need more information (or if this is already fixed).

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11454
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #3415 on: December 27, 2022, 11:44:00 am »
First of all, love the mod. I restarted to play through 2.5, and I found a small bug in the Vampire Castle (save is attached). Basically, one of the zombies is stuck in the pit area in the back of the castle and cannot be reached. In the end, when Bug Hunt got activated, I just dug through with Gauss rifles. Please let me know if you need more information (or if this is already fixed).

Thank you. This terrain is very unruly; I will report it ASAP.

Offline Juku121

  • Commander
  • *****
  • Posts: 1621
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3416 on: December 27, 2022, 01:04:31 pm »
Not sure what you mean, missed in what sense? Where can you see the bug?
en-US.yml: STR_INTERCEPTOR_UFOPEDIA: "Combat aircraft with dual pulse detonation engines and specially shielded electronic systems. The best available Earth based technology.{NEWLINE}WPN: CANN x 1, LTMS x 1"

crafts_XCOMFILES.rul: weaponStrings: [STR_CANNON, STR_LIGHT_MISSILES]

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11454
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #3417 on: December 27, 2022, 02:09:02 pm »
en-US.yml: STR_INTERCEPTOR_UFOPEDIA: "Combat aircraft with dual pulse detonation engines and specially shielded electronic systems. The best available Earth based technology.{NEWLINE}WPN: CANN x 1, LTMS x 1"

crafts_XCOMFILES.rul: weaponStrings: [STR_CANNON, STR_LIGHT_MISSILES]

Ah, of course. Thanks.

Offline Stone Lake

  • Colonel
  • ****
  • Posts: 130
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3418 on: December 31, 2022, 12:53:41 pm »
At vampire castle, your stash can be generated on stairs. So you won't get it back when aborting the mission.
Same for shogg village.

Every craft that has lifted beam/cannon can equip both beams and cannons. That is, except Starfighter - beams only. Is this intended?
« Last Edit: December 31, 2022, 07:43:23 pm by Stone Lake »

Offline Lagasol

  • Squaddie
  • *
  • Posts: 2
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3419 on: December 31, 2022, 09:07:12 pm »
Hi, just installed everything correctly "I think" but when I go to try and boot it up it gives me this error

[ERROR]   failed to load 'X-Com Files'; mod disabled
Weapon STR_HUMAN_SONIC_SHOTGUN has clip size 0 and no ammo defined. Please use 'clipSize: -1' for unlimited ammo, or allocate a compatibleAmmo item.

Any help? I tried to manually change the clipsize but I dont know where to find it