Author Topic: Bugs, crashes, typos & bad taste  (Read 1072147 times)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11408
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #3390 on: December 09, 2022, 05:43:08 pm »
Is the Black Sphere item currently spawning on any maps?

Yes, in one specific mission.

I have a 'Haunted farm' mission in Antarctica.
Kinda empty, like we can expect for anything in Antarctica.

But, a farm::)

Interesting... And funny. :)
Fixed.

Here's an example of the spot. I have a save if you need it.

Thank you!
Now that I see what it's about, I'm 95% sure I fixed it a couple weeks ago.

Looks like it. Maybe it could use a failsafe (like the Tiny Drill finally got). Or maybe it's just something you live with, not everything needs to be accessible in one playthrough.

I'll think about it.

Offline plainer

  • Sergeant
  • **
  • Posts: 17
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3391 on: December 12, 2022, 09:08:43 pm »
  - name: STR_KATAPELTES_SPIRITUS_BLOB_CLIP
    points: 10
    points: 5
    needItem: true
    destroyItem: true
    dependencies:
      - STR_GHOSTLY_WHISPERS
    listOrder: 44261
  - name: STR_KATAPELTES_SPIRITUS_SPRAY_CLIP
    points: 10
    points: 5
    needItem: true
    destroyItem: true
    dependencies:
      - STR_GHOSTLY_WHISPERS
    listOrder: 44262
  - name: STR_STAR_CANNON
    cost: 450
    points: 25
    needItem: true
    destroyItem: true
    dependencies:
      - STR_METAPSYCHOLOGY
      - STR_FLAME_GLOVE_USE
    listOrder: 30110
  - name: STR_STAR_CANNON_CLIP
    points: 300
    points: 15
    needItem: true
    destroyItem: true
    dependencies:
      - STR_METAPSYCHOLOGY
      - STR_FLAME_GLOVE_USE
    listOrder: 30111
  - name: STR_STAR_MUSKET
    cost: 400
    points: 25
    needItem: true
    destroyItem: true
    dependencies:
      - STR_METAPSYCHOLOGY
      - STR_FLAME_GLOVE_USE
    listOrder: 21840
  - name: STR_STAR_MUSKET_CLIP
    points: 275
    points: 15
    needItem: true
    destroyItem: true
    dependencies:
      - STR_METAPSYCHOLOGY
      - STR_FLAME_GLOVE_USE
    listOrder: 21841
  - name: STR_STAR_PISTOL
    cost: 325
    points: 20
    needItem: true
    destroyItem: true
    dependencies:
      - STR_METAPSYCHOLOGY
      - STR_FLAME_GLOVE_USE
    listOrder: 20580
  - name: STR_STAR_PISTOL_CLIP
    points: 225
    points: 10
Two rows of "points" in some research and no "cost"

Offline Creepin

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3392 on: December 12, 2022, 10:19:13 pm »
During my first playthrough I happened to have Improved Laboratory research done. I checked it in Ufopaedia and noticed I need 200 Tritanium for the building, so I started to look for some stray pile of Tritanium in one of my bases... then to look for a way to buy it, then to build it, then to loot it and finally to research it. After a few real time days spent in vain attempts to get me some Tritanium at one point I randomly fiddled with facilities building menu and suddenly noticed that in this menu Imp.Lab. doesn't actually require Tritanium at all! ;D A tiny description mistake on it's own, I think it still deserves to be fixed to save some unlucky new player from a bit of frustration.

Offline Juku121

  • Commander
  • *****
  • Posts: 1566
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3393 on: December 12, 2022, 10:26:49 pm »
Er, what?

Offline Creepin

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3394 on: December 13, 2022, 12:26:54 am »
Er, what?
It looks like you've missed that my issue was with Ufopedia entry, not Build Facilities menu, as I've explicitly mentioned. Please clarify though if I've got your post wrong, it's not very explainy on itself, you know :)

Offline Creepin

  • Squaddie
  • *
  • Posts: 4
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3395 on: December 13, 2022, 02:47:27 am »
BTW, shouldn't Heartthrob's name be capitalised akin to everything else in game?

Offline Juku121

  • Commander
  • *****
  • Posts: 1566
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3396 on: December 13, 2022, 03:48:13 am »
Please clarify though if I've got your post wrong, it's not very explainy on itself, you know :)
You're aware that Tritanium is the Alien Alloy in this mod, right?

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11408
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #3397 on: December 13, 2022, 04:26:17 pm »
Two rows of "points" in some research and no "cost"

Ah, I missed it during integration... Thank you.

It looks like you've missed that my issue was with Ufopedia entry, not Build Facilities menu, as I've explicitly mentioned. Please clarify though if I've got your post wrong, it's not very explainy on itself, you know :)

Sorry, I don't get you either. the cost is 200 Tritanium, the description also says 200 Tritanium, what's the issue?

BTW, shouldn't Heartthrob's name be capitalised akin to everything else in game?

WTF is this item? :o It's certainly not from XCF...

Offline Stone Lake

  • Colonel
  • ****
  • Posts: 125
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3398 on: December 17, 2022, 07:49:13 am »
You can get armor from researching mib shock, but there's no adaptation manufacturing after researching. Why tho?
« Last Edit: December 17, 2022, 07:53:42 am by Stone Lake »

Offline Chuckebaby

  • Colonel
  • ****
  • Posts: 385
  • Chrysalis are people too
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3399 on: December 17, 2022, 11:06:27 am »
You can get armor from researching mib shock, but there's no adaptation manufacturing after researching. Why tho?

I believe I waited for this as well and the key dependent needed was the Intel lab.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11408
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #3400 on: December 17, 2022, 12:57:58 pm »
I believe I waited for this as well and the key dependent needed was the Intel lab.

You're right, it should be  thing. I just added this.

If you don't want to wait on the next release, you can update the mod from https://github.com/SolariusScorch/XComFiles/archive/refs/heads/master.zip (just replace the mod folder, nothing else is required).

Offline Slow

  • Sergeant
  • **
  • Posts: 38
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3401 on: December 22, 2022, 06:09:59 am »
Pls change the art for "Senior" and "Infiltrator" comendations. (it's "bad taste")

Offline Chuckebaby

  • Colonel
  • ****
  • Posts: 385
  • Chrysalis are people too
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3402 on: December 22, 2022, 12:26:28 pm »
Pls change the art for "Senior" and "Infiltrator" comendations. (it's "bad taste")

I'm not sure of the art your speaking about. Can you post screenshots ?

But when referring to "art"...
I always looked at the totality of this game as a piece of art and sometimes art has things that may offend you. It's a fantasy world and not done intentionally.
One may look at certain characters and think "That's sexists", etc.
I simply see art. I see the hard work it has taken to create the game.

That's just my opinion anyway.

Offline Slow

  • Sergeant
  • **
  • Posts: 38
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3403 on: December 22, 2022, 01:18:17 pm »
I'm not sure of the art your speaking about. Can you post screenshots ?


Just launch the game and look at these Ufopedia articles. And most Ufopeadia art is equally tacky, silly or borderline NSFW.

Offline Juku121

  • Commander
  • *****
  • Posts: 1566
  • We're all mad here.
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #3404 on: December 22, 2022, 02:39:13 pm »
And most Ufopeadia art is equally tacky, silly or borderline NSFW.
If you're worried about the game you're playing at work being 'not safe', well, that says more about you and your job than the game.

Otherwise, while commendations and dossiers do tend to have a higher proportion of art with a disputable pedigree, I don't think the above is true for the actual tech articles, bio reports, equipment and so on, which are actually the vast, vast majority of the Pedia.

Now, this is not an entirely new complaint and the other Helmet_Hair had a little submod to alleviate some of the issues. I've been using some of those images for a long while now, to the point that they're the 'default' for me and vanilla versions look strange.
« Last Edit: December 22, 2022, 02:42:18 pm by Juku121 »