Author Topic: Bugs, crashes, typos & bad taste  (Read 1386997 times)

Offline Meridian

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Re: Bugs, crashes, typos & bad taste
« Reply #3105 on: March 11, 2022, 08:24:40 pm »
Just got this after monster base mission.

logfile please.
save if possible.

do you have the required OXCE version?

Offline Thunderwing280

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Re: Bugs, crashes, typos & bad taste
« Reply #3106 on: March 11, 2022, 11:33:12 pm »
do you have the required OXCE version?
Wasn't OXCE issue, I updated it and still same. Log attached, I have a save inside a mission after I updated, it happens a few days after that.
« Last Edit: March 11, 2022, 11:36:39 pm by Thunderwing280 »

Offline Meridian

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Re: Bugs, crashes, typos & bad taste
« Reply #3107 on: March 11, 2022, 11:55:03 pm »
Wasn't OXCE issue, I updated it and still same. Log attached, I have a save inside a mission after I updated, it happens a few days after that.

It is an upgrade issue.
Both your log file and your save file show you have OXCE v7.0, which is way too old for XComFiles v2.3.

Update to the latest OXCE v7.5.3; this will remove the obsolete regions from your save and allow you to continue.

Code: [Select]
[11-03-2022_21-30-21] [INFO] OpenXcom Version: Extended 7.0 (v2021-03-13)
[11-03-2022_21-30-21] [INFO] Platform: Windows 64 bit
[11-03-2022_21-30-22] [INFO] Active mods:
[11-03-2022_21-30-22] [INFO] - x-com-files v2.3
[11-03-2022_21-30-22] [ERROR] Mod 'X-Com Files' requires at least OXCE v7.4.3

Offline Thunderwing280

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Re: Bugs, crashes, typos & bad taste
« Reply #3108 on: March 12, 2022, 02:59:44 am »
It is an upgrade issue.
Both your log file and your save file show you have OXCE v7.0, which is way too old for XComFiles v2.3.

Update to the latest OXCE v7.5.3; this will remove the obsolete regions from your save and allow you to continue.

Huh, I thought I did, anyway thanks for the help!

Offline Fomka

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Re: Bugs, crashes, typos & bad taste
« Reply #3109 on: March 19, 2022, 07:59:44 pm »
Here is a report on a map bug.

Once upon an Alien colony assault in X-COM Files I've seen such a picture: my units see enemies below through a lift tile. Shots could go through while units couldn't. I expect the floor of that lift tile to be solid, non-transparent for projectiles.

OpenXcom Extended v7.4, some saves are attached.

Online Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #3110 on: March 19, 2022, 10:07:21 pm »
Here is a report on a map bug.

Once upon an Alien colony assault in X-COM Files I've seen such a picture: my units see enemies below through a lift tile. Shots could go through while units couldn't. I expect the floor of that lift tile to be solid, non-transparent for projectiles.

OpenXcom Extended v7.4, some saves are attached.

Not sure what to tell you, but whatever the reason is, it's a vanilla thing.

Offline osd_daedalus

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Re: Bugs, crashes, typos & bad taste
« Reply #3111 on: March 29, 2022, 02:50:25 pm »
Howdy! Just returned after 1+year  :P
Here's an error about REGION_CHEMTRAILS not found. Attaching log and a save file (will crash in a while)

Also, I tried to play a new run (this save file is something I'm pulling since 0.8.4!) and found lots of missing string references. I'm going to post a new log soon
ADD: hmm and now strangely I don't have that bunch of missing references. In a new run, though, I got the         [WARN] STR_EXALT_ZSRR_DESCRIPTION not found in en-US
« Last Edit: March 29, 2022, 03:10:27 pm by osd_daedalus »

Offline Meridian

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Re: Bugs, crashes, typos & bad taste
« Reply #3112 on: March 29, 2022, 03:42:28 pm »
Code: [Select]
[29-03-2022_13-44-23] [INFO] OpenXcom Version: Extended 6.8.4 (v2020-12-28)
[29-03-2022_13-44-24] [INFO] Active mods:
[29-03-2022_13-44-24] [INFO] - x-com-files v2.4
[29-03-2022_13-44-24] [ERROR] Mod 'X-Com Files' requires at least OXCE v7.4.3

Online Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #3113 on: March 29, 2022, 04:20:17 pm »
Thanks, Meridian.

@osd_daedalus: Thanks for notifying me about STR_EXALT_ZSRR_DESCRIPTION, it was an actual bug.

Offline osd_daedalus

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Re: Bugs, crashes, typos & bad taste
« Reply #3114 on: March 29, 2022, 04:31:01 pm »
Thanks, Meridian.

@osd_daedalus: Thanks for notifying me about STR_EXALT_ZSRR_DESCRIPTION, it was an actual bug.

I told you I'm pulling things from long time ago... I still was in the oxce-plus branch  ;D
Thank you, just did checkout to master branch.

Offline osd_daedalus

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Re: Bugs, crashes, typos & bad taste
« Reply #3115 on: March 29, 2022, 05:01:29 pm »
OK, here's another. Not sure if valid because I am quite mashing things up a bit...
So, recompiled OXCE, and now I have this (did git reset --hard either on OXCE and XCF folders):

[redacted]
EDIT: I AM STUPID, did a lot of mashing, then decided to clone again the repo and cloned up OXC instead of OXCE!
« Last Edit: March 29, 2022, 05:11:46 pm by osd_daedalus »

Online Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #3116 on: March 29, 2022, 07:07:51 pm »
Errare humanum est... :)

Offline Irismono

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Re: Bugs, crashes, typos & bad taste
« Reply #3117 on: April 01, 2022, 08:38:48 am »
Bug to report: Giant Spider nest underground. A large chunk of the map is inaccessible, making it impossible to complete the mission. Save attatched.

Online Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #3118 on: April 01, 2022, 10:17:07 am »
Bug to report: Giant Spider nest underground. A large chunk of the map is inaccessible, making it impossible to complete the mission. Save attatched.

While this map is particularly convoluted, I can't see any inaccessible parts. Can you please be more specific?

Offline Irismono

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Re: Bugs, crashes, typos & bad taste
« Reply #3119 on: April 01, 2022, 10:26:49 pm »
I can't find a way down, it could be that I'm just blind but I'm stuck on the level directly below the entrance. The only exposed part of the level below doesn't allow me to drop units into it, and I can't find any stairs or ramps.

Edit: Checked as many corners as I could and didn't find anything.

Edit 2: Turned on debug mode, screenshot attached.
« Last Edit: April 01, 2022, 10:35:47 pm by Irismono »