Author Topic: Bugs, crashes, typos & bad taste  (Read 1099921 times)

Offline Arcalane

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Re: Bugs, crashes, typos & bad taste
« Reply #2010 on: October 23, 2019, 09:43:59 pm »
Found some janky floating sand tiles on a desert map (highlighted with cursor for emphasis):

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #2011 on: October 24, 2019, 07:59:02 pm »
Lol, good catch. Nobody noticed over several years.

Offline X-Man

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Re: Bugs, crashes, typos & bad taste
« Reply #2012 on: October 24, 2019, 08:17:22 pm »
Lol, good catch. Nobody noticed over several years.

...or it just don't bother anyone. ;)

Offline Grimalkin

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Re: Bugs, crashes, typos & bad taste
« Reply #2013 on: October 25, 2019, 11:07:36 am »
Greetings,

On my latest (recently started) play through, I started getting segfault crashes sometimes during battles.
From logfile:
Quote
[25-10-2019_10-10-04]   [FATAL]   A fatal error has occurred: Segmentation fault.
[25-10-2019_10-10-04]   [FATAL]   0x5d7690 OpenXcom::CrossPlatform::stackTrace(void*)
[25-10-2019_10-10-04]   [FATAL]   0x5d8b80 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[25-10-2019_10-10-04]   [FATAL]   0x41c340 signalLogger(int)
[25-10-2019_10-10-04]   [FATAL]   0x77529120 RtlCaptureStackContext
[25-10-2019_10-10-04]   [FATAL]   0x77507a90 RtlGetAppContainerNamedObjectPath

I managed to recreate the crash reliably 99% of the time in the save I'm attaching. Following the sequence: The selected unit fires 2 snap shots at enemy 4 -> Clicking the Don't Reselect Unit button -> Hovering the mouse over the top left corner of the Select Next Unit button (as shown on the screenshot) -> segfault.

I can always avoid moving the mouse over that particular place, but I guess you'd be interested in that problem :)

Offline Alex_D

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Re: Bugs, crashes, typos & bad taste
« Reply #2014 on: October 27, 2019, 04:03:42 am »
I don't recall being reported before.

Rat armor string missing.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #2015 on: October 27, 2019, 01:06:44 pm »
On my latest (recently started) play through, I started getting segfault crashes sometimes during battles.
From logfile:
I managed to recreate the crash reliably 99% of the time in the save I'm attaching. Following the sequence: The selected unit fires 2 snap shots at enemy 4 -> Clicking the Don't Reselect Unit button -> Hovering the mouse over the top left corner of the Select Next Unit button (as shown on the screenshot) -> segfault.

Interesting, but I couldn't replicate this problem. Maybe I'm doing something wrong, like not placing the cursor in the right spot... But anyway, sounds weird.

I don't recall being reported before.

Rat armor string missing.


This armour doesn't exist in the actual game. Either you're in Quick Battle or cheating.

Offline Alex_D

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Re: Bugs, crashes, typos & bad taste
« Reply #2016 on: October 27, 2019, 03:44:22 pm »
This armour doesn't exist in the actual game. Either you're in Quick Battle or cheating.
No cheating. In an actual campaign. EDIT: I attach the game save for further check.

I didn't bother researching the X-Rats until I had the scientist to spare. And in the next mission I captured one.
But selecting that armor doesn't do anything. Nor MMB.
« Last Edit: October 27, 2019, 04:12:51 pm by Alex_D »

Offline panzertoter

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Re: Bugs, crashes, typos & bad taste
« Reply #2017 on: October 29, 2019, 12:56:40 pm »
Hello,

I've just encountered this ctd - it happened after sending my team to Cyberweb Heist and clicking "Begin Mission". Screenshot and save attached.

Offline TheCurse

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Re: Bugs, crashes, typos & bad taste
« Reply #2018 on: October 29, 2019, 01:31:11 pm »
yes thats known to happen.
few pages back there´s a work around.

You simply need to replace the coordinates with something more sensible (i.e. within the boundaries). You can find the mapset in the terrain.rul - simply search for the map name and modify [12,6,0] to something thats within the listed boundaries.

Offline panzertoter

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Re: Bugs, crashes, typos & bad taste
« Reply #2019 on: October 29, 2019, 02:07:50 pm »
yes thats known to happen.
few pages back there´s a work around.

Thanks, it worked!

Offline X-Man

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Re: Bugs, crashes, typos & bad taste
« Reply #2020 on: October 29, 2019, 02:28:56 pm »
Greetings,

On my latest (recently started) play through, I started getting segfault crashes sometimes during battles.
From logfile:
I managed to recreate the crash reliably 99% of the time in the save I'm attaching. Following the sequence: The selected unit fires 2 snap shots at enemy 4 -> Clicking the Don't Reselect Unit button -> Hovering the mouse over the top left corner of the Select Next Unit button (as shown on the screenshot) -> segfault.

I can always avoid moving the mouse over that particular place, but I guess you'd be interested in that problem :)

I've catched the same today when I was assaulting RD safe house. Ver. 1.0.

Offline Meridian

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Re: Bugs, crashes, typos & bad taste
« Reply #2021 on: October 29, 2019, 03:02:09 pm »
Greetings,

On my latest (recently started) play through, I started getting segfault crashes sometimes during battles.
From logfile:
I managed to recreate the crash reliably 99% of the time in the save I'm attaching. Following the sequence: The selected unit fires 2 snap shots at enemy 4 -> Clicking the Don't Reselect Unit button -> Hovering the mouse over the top left corner of the Select Next Unit button (as shown on the screenshot) -> segfault.

I can always avoid moving the mouse over that particular place, but I guess you'd be interested in that problem :)


Following the sequence:
step 1. The selected unit fires 2 snap shots at enemy 4
step 2. Clicking the Don't Reselect Unit button
step 3. Hovering the mouse over the top left corner of the Select Next Unit button (as shown on the screenshot)

...and then what? does the segfault happen when you're just doing nothing? or do you click on the button? or something else?

PS: can you please attach the whole log file please.

I've catched the same today when I was assaulting RD safe house. Ver. 1.0.

Any more details... please? Logfile, savefile, instructions to reproduce...

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #2022 on: October 29, 2019, 11:07:24 pm »
No cheating. In an actual campaign. EDIT: I attach the game save for further check.

I didn't bother researching the X-Rats until I had the scientist to spare. And in the next mission I captured one.
But selecting that armor doesn't do anything. Nor MMB.

Okay, I found and fixed the problem. Thanks for reporting it, I'm grateful.

Offline Alex_D

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Re: Bugs, crashes, typos & bad taste
« Reply #2023 on: October 31, 2019, 03:16:13 am »
Okay, I found and fixed the problem. Thanks for reporting it, I'm grateful.
No problem.
I found a missing string.
EDIT: The STR_GHOSTS (sorting menu) is also missing.
Spoiler:
It's after the Asylum mission. I had recovered some ectoplasm from those surveys and built a ghost tank.

Offline TheCurse

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Re: Bugs, crashes, typos & bad taste
« Reply #2024 on: November 01, 2019, 01:12:58 am »
why has the scatter blaster such a low production cost compared to the other blasters?
shouldn't it be a lot more, compared to e.g. a rifle or pistol?