Author Topic: The X-Com Files - 2.5: Silent Run  (Read 1279520 times)

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1335 on: July 27, 2017, 06:26:55 pm »
Still, the shotgun rounds for it could use 1 damage less I think.

Hey, it already sucks against anything bigger than a Sectoid. :P

Offline HelmetHair

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1336 on: July 28, 2017, 09:09:21 pm »
The Judge wasn't even manufactured until 2006.

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1337 on: July 28, 2017, 09:20:01 pm »
The Judge wasn't even manufactured until 2006.

....well, fuck.

EDIT: I should be more specific... Well, I guess I'll think about it. Maybe make it a BlackOps gun...

EDIT: No, not BlackOps, they're too late. Some sort of shady business. Or just swoop it under the carpet and simply rename it to "The Judge".
« Last Edit: July 28, 2017, 09:29:54 pm by Solarius Scorch »

Offline mumble

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1338 on: July 29, 2017, 01:36:00 am »
You could make a 12 gauge derringer pistol, perhaps, which includes slugs...But then one would ask why not use slugs for the light shotgun?


Maybe even include firing it take a small amount of stun damage, so firing it too much will incapacitate someone, because firing a 12 gauge from a single handed gun would screw you up.

Could even be 20 gauge to explain the damage difference...
« Last Edit: July 29, 2017, 01:43:44 am by mumble »

Offline zetzet13

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1339 on: July 29, 2017, 04:36:21 pm »

Offline mumble

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1340 on: July 29, 2017, 04:50:27 pm »
I noticed a lot of blackops guns are cheaper than alternatives, namely the blackops SMG cheaper than an mp5 despite being better in almost every way.

Blackops should be noticeably more expensive, considering its not even on the civilian market.

Also, I just had an idea : can you create a weapon which makes the user explode? I think having a few cultists being suicide bombers would be an interesting touch.

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1341 on: July 29, 2017, 06:31:59 pm »
I noticed a lot of blackops guns are cheaper than alternatives, namely the blackops SMG cheaper than an mp5 despite being better in almost every way.

Blackops should be noticeably more expensive, considering its not even on the civilian market.

Hmm, I will review it. Thanks.

Also, I just had an idea : can you create a weapon which makes the user explode? I think having a few cultists being suicide bombers would be an interesting touch.

It would require some research, but possibly.

Offline Yataka Shimaoka

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1342 on: July 30, 2017, 05:36:16 pm »
Hey Solar, is your mod compatible with oxce+ for android? I only started playing your mod in android just today and got on a mission where the landscape is black n' white. Here is the screenshot from my android

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1343 on: July 30, 2017, 05:41:39 pm »
Hey Solar, is your mod compatible with oxce+ for android? I only started playing your mod in android just today and got on a mission where the landscape is black n' white. Here is the screenshot from my android

It should be compatible, but all I know about Android OXCE+ is that it exists...

Offline Yataka Shimaoka

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1344 on: July 30, 2017, 05:43:49 pm »
Yeah, it seems compatible, but what cause the black n' white landscape?

Offline Meridian

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1345 on: July 30, 2017, 06:41:43 pm »
Yeah, it seems compatible, but what cause the black n' white landscape?

Probably night vision, check your settings...

Offline HelmetHair

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Re: The X-Com Files - 0.6.7 alpha: Apocalypse Who?
« Reply #1346 on: July 31, 2017, 12:36:02 am »
You could also use this one instead:

https://en.wikipedia.org/wiki/MIL_Thunder_5


Yep.

I noticed a lot of blackops guns are cheaper than alternatives, namely the blackops SMG cheaper than an mp5 despite being better in almost every way.

Blackops should be noticeably more expensive, considering its not even on the civilian market.


HK is notoriously overpriced so I'm totally ok with this. Also, their service sucks and getting replacement parts is like impossible so I'm giving points to Sol for realism.

I'd like to see an AK pattern shotgun which could fit the timeline for you know... reasons.

Offline Solarius Scorch

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Re: The X-Com Files - 0.6.8 alpha: Alien Hunter
« Reply #1347 on: August 04, 2017, 09:43:48 pm »
Thanks. I left the MP5 at the same (high) price, but I also made most BlackOps stuff much more expensive. :P

EDIT: Version 0.6.8 has been released.

- New weapons: Milkor MGL, Mrrshan Rifle, Crossblaster, Neon Bow.
- New mission: Meridian Hunting.
- Changed some mission rating names.
- Easier Smoke Grenade acquisition (now only requires Military Envoy).
- Fixed BlackOps weapons' prices.
- Fixed various issues with Ultra Chryssalid.
- Fixed Keep floors and stairs.
- Fixed Interceptor map (added an extra spawn tile).
- Fixed and improved Cyberweb Warehouse terrain.
- Added some missing strings.
- Minor fixes.

Offline mumble

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Re: The X-Com Files - 0.6.8 alpha: Alien Hunter
« Reply #1348 on: August 04, 2017, 11:31:18 pm »
mrrshan rifle (is this a typo?) has no ufopedia entry.

Offline R1dO

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Re: The X-Com Files - 0.6.8 alpha: Alien Hunter
« Reply #1349 on: August 05, 2017, 01:41:34 pm »
mrrshan rifle (is this a typo?) ...

Perhaps the catwomen from master of orion have an above healthy interest in humans.