There's something I don't understand about transformations.
It seems that the experience-based stats caps are applied after the effects of transformations. For example, if an agent first gains enough experience to have 80 TU's and then gets bio-enhanced, they can go over 80, but if bio-enhancement comes first, they can no longer gain TU's over 80.
This feels like incorrect logic to me. Why would the order of battlefield experience and transformation matter so much?
That's not how it works. There's base stats (trained in gym, trained in battle and capped) and bonuses. Bonuses stack of top of base stats.
Transformations (and commendations) usually grant bonuses, so they'll add on top of base stats.
Agent base TU cap is just 65. Bio-ex grants 5 bonus TU, so, you'll have 70. Independent of the order. More TU with other bonuses.
Gun kata grants 5 acc bonus and 10 acc "exp" (!). Acc cap is 90.
If you get gun kata early, you'll benefit from exp bonus: e.g. you have 60+0 => you'll get 70 + 5. Training acc to a cap, you'll have 90+5.
If you get it late: 90 + 0 => 90 + 5. Your base stats won't get over a cap, and you'll end at same outcome.