New OXCE+ version (3.10a) has been released.
2018-01-31
- Split OXCE+ and Android language files from vanilla
- Added 31 most used languages into default distribution
- Improved tile noLOS check:
https://openxcom.org/forum/index.php/topic,5679.msg92053.html#msg92053 - Improved/added noLOS cursor indicator caching
- StartingConditions support for multi-stage missions:
https://openxcom.org/forum/index.php/topic,4444.msg91852.html#msg91852 - Basic support for limited-range weapons usage by AI (by ohartenstein23):
https://openxcom.org/forum/index.php/topic,5980.0.html - (Temporary) fix for modded globe markers crashing
- Fixed difficulty settings being ignored for armor
- Building facilities on top of others (by ohartenstein23):
https://openxcom.org/forum/index.php/topic,5960.0.html - Leaving other facilities behind when you remove one (by ohartenstein23)
2018-01-19
- Unhardcoded ufopedia colors for Armor, Items and CraftWeapons (=those using PAL_BATTLEPEDIA)
- Added chronoTrigger 3 (and unified live alien recovery)
- Fixed a conflict between surrendering and chronoTrigger 2
- User option to inform about UFO landing:
https://openxcom.org/forum/index.php/topic,5904.0.html - Fixed newly arriving craft ammo being ignored when refuelling (by karadoc)
- Added a cost indicator to the tech tree viewer (by karadoc)
- Added item requirements text when placing base facilities (by karadoc)
- Small fix for reservedSpace
2018-01-06
- LOS accuracy penalty indicator (by ohartenstein23)
- Fixed/Optimized "Case-insensitive quick search for non-English (by tkzv)"
- Bounty research and bounty item for all mission types (UFO crash/landing and XCOM base defense were missing)
2018-01-02
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Merged OXCE 3.10aChangelog (OXCE+):
- Added "recoverCorpse" flag to be able to recover live bodies, but not dead bodies (because vanilla "recover" flag cannot be used anymore since the merge)
- Case-insensitive quick search for non-English (by tkzv)
- Fix economy warning when player has too much money
Changelog (OXCE):
- More item fuse configs
- Added recovery of ammo from fixed weapons on armor of soldiers (not HWPs)
Changelog (vanilla):
- added sorting of pedia categories by listOrder
- fixed (hopefully!) arcing shots missing when they should hit... reverted OXCE+ fixes and using vanilla fix
- amended reaction fire (allowed xcom soldiers to spin and shoot at aggressors)
- changed corpse recovery (using corpse recover flag instead of recoveryPoints > 0)
- changed corpse scoring (using corpse recoveryPoints instead of unit's value)
- added escape mission functionality
- landOnly flag on items
- explosive ammo for shotguns... not fully merged in OXCE yet?
- new shotgun experience nerf (all bullets beyond the first can give max 1 experience point in total); OXCE+ fixes were reverted
- new "helicopter" drawing routine (22)
Download:
https://openxcom.org/forum/index.php/topic,5258.0.htmlDirect download:
https://drive.google.com/open?id=1zKmVIiLIbl44-ONNv0FWiexdOnAAF1Y-