I just thought of something. Something that plenty of others have probably thought of before, so maybe I'm just re-asking for it. I don't know if it's codeable, or just requires an extensive but easy graphics mod.
A facing indicator for enemy troops.
It's already graphically shown on the enemy sprite, but sometimes it's damn hard to tell just which way enemy troops are facing when there's plenty of smoke and/or fire about. With rear armour being such a huge thing in Xpiratez, it'd be very useful. Tantamount to cheating, just because it makes it easier to plan shots, stuns, etc.
But in theory, no different to what we have now. It'll just make it obvious.
Can a small blue pixel be coded in on the enemy's game sprites to show which way they're facing (blue should stand out amongst fire/smoke/landscape).
Or will I have to do a large optional graphics mod, one pixel per enemy, per facing?