Drakkar crew bug.
Drakkar dropship is meant to hold 12 hands, but the last 2 crew in the order are unavailable for ground missions. When going into a ground mission, the equip screen does not include the last two hands. During the mission, those two hands are inaccessible/unavailable. After the mission, the stats menu does not include the two hands. Once on the geoscape however, the vessel correctly shows 12 crew.
The problem is this, from the primary ruleset:
deployment:
- [4, 9, 1, 0]
- [5, 9, 1, 0]
- [4, 10, 1, 0]
- [5, 10, 1, 0]
- [4, 11, 1, 0]
- [5, 11, 1, 0]
- [4, 12, 1, 0]
- [5, 12, 1, 0]
- [4, 13, 1, 0]
- [5, 13, 1, 0]
- [4, 17, 1, 4]
- [5, 17, 1, 4]
Namely, the final two slots. They seem to be meant to place the final two crew at the pilots seats, but because of the final value (4 rather than 0) or because the seats cannot be traversed by character movement, the game apparently prevents the hands from spawning at all. One way to resolve the bug would be to change the values of those two slots to be directly behind the penultimate pair, i.e. to
- [4, 14, 1, 0]
- [5, 14, 1, 0]
Version 0.99G1 attempts to address this issue by changing the slots to
- [4, 16, 1, 4]
- [5, 16, 1, 4]
but this doesn't work in enabling the two hands for combat for whatever reason.
Oddly I can't find any earlier reports on this issue. After all, unless you use the maximum crew capacity the Drakkar may tend to be less reliable than the Deliverator.