Author Topic: Bugs & Crash Reports  (Read 1755075 times)

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #1245 on: December 01, 2016, 07:55:09 pm »
- Upon researching Old Earth Books for the first time, a message appears saying "We can now research Old Earth Books".oarded-up version.

Could the "get one free" volumes be called something different: "Old Earth Encylclopedias" ?

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #1246 on: December 02, 2016, 01:46:07 am »
They cannot, really, since it's simply Old Earth Books (item) having a Get One Free list.

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #1247 on: December 02, 2016, 01:48:08 am »
Gals can extract tips on military tactics even from Twilight.

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #1248 on: December 02, 2016, 02:03:32 am »
They cannot, really, since it's simply Old Earth Books (item) having a Get One Free list.

Thanks.  I wasn't sure how it worked.

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #1249 on: December 03, 2016, 05:25:52 pm »
Confirming that the Shambler Loftemps for melee is still buggy.

I have Swagging Thug with a Tech Blade able to swing 5 times at 99%.  All are misses.  When reloading and trying other aspects, the only direction from which I was able to hit was the rear.  Three swings did down it from this side though.


Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #1250 on: December 03, 2016, 06:22:51 pm »
Shambler was lifted from XCOMFiles. I have killed it in melee many times, but indeed it has strange loftemps. I'll reset them to normal.

Offline Thyl

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Re: Bugs & Crash Reports
« Reply #1251 on: December 04, 2016, 04:18:41 pm »
Homing RPG exists in game data, and even have appropriate research topics, but unobtainable.
It can not be bought or produced and it's not present in loot enemy equipment tables.
« Last Edit: December 04, 2016, 05:35:14 pm by Thyl »

Offline Eddie

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Re: Bugs & Crash Reports
« Reply #1252 on: December 04, 2016, 10:19:21 pm »
This terrain looks wierd. It seems as if the tiles are floating in the air.

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #1253 on: December 05, 2016, 12:16:28 am »
 :o looks like a case of map tile edge mismatch. Some map structures take more then one tile to create. This happens most often on the slum tileset but there it's less noticeable due to general dilapidation.

From what i can tell it looks like part of a cave got cut off.

Though with the rocks like that map data corruption is also a possibility.
« Last Edit: December 05, 2016, 12:18:08 am by legionof1 »

Offline BTAxis

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Re: Bugs & Crash Reports
« Reply #1254 on: December 05, 2016, 12:47:38 am »
Pretty sure that's just a map tile. I've seen it lots of times on desert maps.

Offline pacotaco

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Re: Bugs & Crash Reports
« Reply #1255 on: December 05, 2016, 08:01:02 pm »
Never had a problem with the game crashing before, first post ever. Also after activating debug mode I think I should just abort this mission anyway LOL

The culprit seems to be this Osiron soldier during hidden movement. I am playing on plunder me mode so the save is at the beginning of the mission, but it only takes two turns to crash. Also, can't upload the .dmp file?

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #1256 on: December 05, 2016, 11:13:50 pm »
Never had a problem with the game crashing before, first post ever.

Hi pacotaco, welcome to the forum!

This is the same issue as reported already before few days ago. There is a map node with negative Z coordinate (probably in DESERT13.RMP).
This will be fixed in the next piratez release.

In the meantime, since you know how to turn on debug mode, I suggest to cheat a little and kill all aliens (Ctrl+K).
Or just abort the mission before it crashes.

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #1257 on: December 06, 2016, 12:05:57 am »
Or slightly less cheaty, killing just the offending orison should allow for play to continue. The faulty nodes are relatively few and the battlefield has to be just so to trigger the crash. Killing off a few foes and/or moving in a different way is sufficient to prevent that instance of a crash.

Offline pacotaco

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Re: Bugs & Crash Reports
« Reply #1258 on: December 06, 2016, 06:05:13 am »
Given my skill level and loadout of my crew I think only the first option is feasible. I ended up aborting and now the game has aborted me. This game is tough! Thanks for the help, I hope that gets fixed soon!

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #1259 on: December 08, 2016, 11:36:51 am »
something unusual. Turn 1 of mansion.