Author Topic: Bugs & Crash Reports  (Read 1758099 times)

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #1185 on: November 21, 2016, 09:21:09 pm »
Thanks for the pointers, fixes made.

As for the skills/kneelbonus on the 1-tile-range weapons, what difference does it make since they always hit.

Offline BTAxis

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Re: Bugs & Crash Reports
« Reply #1186 on: November 21, 2016, 09:24:21 pm »
Yeah, I guess. Consistency, I guess, since the paedia makes diligent mention of this everywhere else.

Offline khade

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Re: Bugs & Crash Reports
« Reply #1187 on: November 22, 2016, 01:58:26 am »
Bad Touch and Good Touch getting a kneeling bonus amuses me a great deal.


On that Almanac thing I posted about a few days ago, I do have a save a bit before it, but it hasn't been consistent.  I'll see what I can do about it, I'm guessing a misspelling but don't have the know-how to check that out.  I can probably get a save to you though, will likely be on this post.

Edit

I started a new game, since I'm consistent like that, and ran into a bug involving raiders.  I've been stabilizing the unconscious gal, then rushing the other wounded gal to my ship where I foolishly left the grog. Then throwing a Molotov at that big guy near the ship entrance, hitting him with a heavy shotgun shell and sending the gals there running like pansies. I don't know what's going on, but crashing happens after that, sometimes. I hear a door open first, though.
« Last Edit: November 22, 2016, 08:05:42 am by khade »

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #1188 on: November 22, 2016, 01:24:52 pm »
Looks like another instance of a z -1 node. I'll ask again, does anyone know how to find/fix such nodes?

As for how to avoid it, it is caused by AI trying to throw a grenade into a place that doesn't exist. Do not create grenade magnets on this map until it gets fixed.

Offline CaptainCorkscrew

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Re: Bugs & Crash Reports
« Reply #1189 on: November 22, 2016, 08:43:05 pm »
I have built the El Fuego. It seems to be asymmetrical near the to stairs. On the outside places that look like you could walk onto can not be walked on. It also seems to posses quite a lot of holes for me to look out and possibly enemies to look in. Are this bugs?

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #1190 on: November 22, 2016, 08:57:57 pm »
Can you be more specific? Screenshots, saves?

Offline CaptainCorkscrew

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Re: Bugs & Crash Reports
« Reply #1191 on: November 22, 2016, 11:16:15 pm »
I'll post them when I have them.

In the meantime I researched 'Magischen-Motors'. If this is supposed to be German for 'magical engine', then it should be either 'Magischer Motor' (singular) or 'Magische Motoren' (plural).

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #1192 on: November 22, 2016, 11:30:34 pm »
In the meantime I researched 'Magischen-Motors'. If this is supposed to be German for 'magical engine', then it should be either 'Magischer Motor' (singular) or 'Magische Motoren' (plural).

Not this again please.
It's been discussed multiple times already.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #1193 on: November 22, 2016, 11:41:59 pm »
In the meantime I researched 'Magischen-Motors'. If this is supposed to be German for 'magical engine', then it should be either 'Magischer Motor' (singular) or 'Magische Motoren' (plural).

Who said it was Goethe's German?

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #1194 on: November 23, 2016, 12:26:59 am »
At least I have the reference this time:



Guessing the source will get you a cookie.

Offline CaptainCorkscrew

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Re: Bugs & Crash Reports
« Reply #1195 on: November 23, 2016, 01:36:05 am »
At least I have the reference this time:



Guessing the source will get you a cookie.

No idea what the source is, but guessing by the language used it was an American.

Offline Bartojan

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Re: Bugs & Crash Reports
« Reply #1196 on: November 23, 2016, 12:23:58 pm »
STR_NEWSPAPER_018_UFOPEDIA ends with '!.'

These texts should be one line shorter:
STR_MERCENARY_SUIT_UFOPEDIA
STR_CHRYSSALID_AUTOPSY_UFOPEDIA
STR_SPACE_MISSIONS_UFOPEDIA

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #1197 on: November 23, 2016, 01:27:53 pm »
Found a visual gap. Screenshot attached.

Offline CaptainCorkscrew

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Re: Bugs & Crash Reports
« Reply #1198 on: November 23, 2016, 07:12:30 pm »
Is it a bug that you can not open doors if you know that someone is standing on the other side while you can when you do not know? Am I missing something? That applies not only to swinging but sliding doors as well and is very annoying.

Offline ivandogovich

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Re: Bugs & Crash Reports
« Reply #1199 on: November 23, 2016, 07:17:48 pm »
Is it a bug that you can not open doors if you know that someone is standing on the other side while you can when you do not know? Am I missing something? That applies not only to swinging but sliding doors as well and is very annoying.

Are you right clicking on them to open them?