Author Topic: Bugs & Crash Reports  (Read 1852430 times)

Offline ontherun

  • Colonel
  • ****
  • Posts: 442
  • public troll no. 1
    • View Profile
Re: Bugs & Crash Reports
« Reply #4620 on: January 23, 2025, 01:15:11 pm »
This applies to every other entity that results in manufacturing job. Osiron Security has 50 something topics and every single time you interrogate them you are reminded that you can rob and enslave them. I'm sure you just did not pay attention to it before.

ah allright thanks. N10.2 don't know ifit might be a bug: ground assaultin a local govt excavator, there si a building next to vessel which has not access upstairs. might be annoyng if some unit(s) has it spawn point there

Offline Tamren

  • Captain
  • ***
  • Posts: 84
    • View Profile
Re: Bugs & Crash Reports
« Reply #4621 on: February 01, 2025, 09:23:44 am »
A lot of the recent changes are about tuning for a longer early game, and postponing bounty hunts is a part of that. Especially with the upcoming(?) small hangars for early game interceptors and ground vehicles. A lot of that is wasted if a player can just push for pirhana's and 30mm cannons by month three. I get that a lot of people who've been sharpening their early game strats for a while are going to feel cheated by the deliberate pacing, but I can't hate it.
I've actually been looking forward to this, it's a bit too easy to just blitz your way through the early ranks just by doing every mission that comes along. This makes a lot of the early game content quickly obsolete and you may not even encounter some of it, in my current campaign I made it to boss rank before even a single fort defence battle, and I only ever saw two couriers total before they stopped spawning.

Offline ontherun

  • Colonel
  • ****
  • Posts: 442
  • public troll no. 1
    • View Profile
Re: Bugs & Crash Reports
« Reply #4622 on: February 02, 2025, 12:38:35 am »
A lot of the recent changes are about tuning for a longer early game, and postponing bounty hunts is a part of that. Especially with the upcoming(?) small hangars for early game interceptors and ground vehicles. A lot of that is wasted if a player can just push for pirhana's and 30mm cannons by month three. I get that a lot of people who've been sharpening their early game strats for a while are going to feel cheated by the deliberate pacing, but I can't hate it.

I've actually been looking forward to this, it's a bit too easy to just blitz your way through the early ranks just by doing every mission that comes along. This makes a lot of the early game content quickly obsolete and you may not even encounter some of it, in my current campaign I made it to boss rank before even a single fort defence battle, and I only ever saw two couriers total before they stopped spawning.

Yes, i think that too, hope next update will be...a game changer  ;) ;)
« Last Edit: February 02, 2025, 12:42:30 am by ontherun »