Can you, please, change 2-nd level briefing text to something more informational and less misleading? Right now it looks like this:
The tunnels discovered under the pyramid lead to the residence of the Solar Governor. The emergency evacuation system has been disabled and now he is locked up in his bunker like a spider in a jar! But it's better to hurry up before it gets fixed, otherwise it was all in vain. You are pretty sure there are several ways to get inside... Is it the voice of intuition or someone else's? Some of your crew will assault the main entrance, while others gonna check if there is any way to get into the technical corridors. YARRR, Cap'n! Victory or death!
First of all, there is no info about the fact, that you troops are being chased by many-many angry mercenaries which will result in turn 1 reinforcement directly on top of your spawning spot!
Second, even more important, text is very misleading. Normally, if a mission has several levels, briefing says that you need an access lift. No indication that this is not a final level and the fact that Solar Governor tried to evacuate leads to logical conclusion that he is inside that big ship. Spoiler alert, he is not! After your troops miraculously break their way in the ship and not found the brain, you notice a room inside the ship surrounded with tiles that instantly kills (and you cannot fly over them). After few sacrifices to science you realized that red shields prevents being killed (also explosions can destroy those tiles). You approach the door, but it refuses to open! It is good thing that you brought an axe with you, don't you? You cut through that door and... nothing inside! Well, this room definitely looks like an entrance for a brain, but, as briefing said, evacuation system has been disabled, so brain is probably sitting below, there is another hidden room you just realized! You make your way through tunnels, then you realize that this hidden room has no entrances at all and is surrounded by very strong walls. Good thing that you brought BFG with you, don't you? (Not actually tried BFG, I gave up far earlier and used Ctrl+D.) You crack that room open and... only 4 turrets awaits you! No brain. Then, if you are very lucky and smart, you disable night vision, that was turned on most of the time (there are lot of dark places in this level), and finally notice an access lift tiles...
Is all of this intended? Is it intended to trick players to believe that Solar Governor is inside that ship? I am very concerned that someone completed this mission fair and square (without reloading and without knowing anything in advance, including hidden loot with sanity replenishment)!