Author Topic: Bugs & Crash Reports  (Read 1434174 times)

Offline thevideogameraptorboggle

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Re: Bugs & Crash Reports
« Reply #3135 on: March 05, 2019, 11:35:10 pm »

This should be fixed in recent builds. Try the 5.3

I mean it's nice, but I'll just wait for it to be included in the next version of Piratez.

Offline Stoddard

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Re: Bugs & Crash Reports
« Reply #3136 on: March 06, 2019, 12:12:59 am »
I mean it's nice, but I'll just wait for it to be included in the next version of Piratez.

Your choice.

But, where do you think the exes in Piratez come from?

Offline thevideogameraptorboggle

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Re: Bugs & Crash Reports
« Reply #3137 on: March 06, 2019, 01:06:10 am »
If I'll get the updated Extended executable anyway, no reason to download the standalone. Reduces computer bloat.

Offline Meridian

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Re: Bugs & Crash Reports
« Reply #3138 on: March 06, 2019, 10:12:36 am »
If I'll get the updated Extended executable anyway, no reason to download the standalone. Reduces computer bloat.

Ah, yes, the famous computer bloat, makes sense.

So, if the breaks on your car stop working, you don't immediately repair them... because you're buying a new car in 2 years anyway, right?

Offline Stoddard

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Re: Bugs & Crash Reports
« Reply #3139 on: March 06, 2019, 12:26:01 pm »
Ah, yes, the famous computer bloat, makes sense.

So, if the breaks on your car stop working, you don't immediately repair them... because you're buying a new car in 2 years anyway, right?

cue in the ashtray joke

Offline thevideogameraptorboggle

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Re: Bugs & Crash Reports
« Reply #3140 on: March 07, 2019, 03:25:47 am »
Ah, yes, the famous computer bloat, makes sense.

So, if the breaks on your car stop working, you don't immediately repair them... because you're buying a new car in 2 years anyway, right?

Touche.

Offline thevideogameraptorboggle

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Re: Bugs & Crash Reports
« Reply #3141 on: March 07, 2019, 11:05:57 pm »
Also, this isn't necessarily a bug, but Armored cars have a bizarre tendency to spawn in bathrooms and other places that they cannot leave.

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #3142 on: March 08, 2019, 12:23:35 am »
Also, this isn't necessarily a bug, but Armored cars have a bizarre tendency to spawn in bathrooms and other places that they cannot leave.

That's definitely a bug, but we need at least a screenshot to find and fix the problem.

Offline thevideogameraptorboggle

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Re: Bugs & Crash Reports
« Reply #3143 on: March 08, 2019, 07:06:11 pm »
Will this help?

Offline Solarius Scorch

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Re: Bugs & Crash Reports
« Reply #3144 on: March 08, 2019, 07:12:52 pm »

Offline thevideogameraptorboggle

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Re: Bugs & Crash Reports
« Reply #3145 on: March 08, 2019, 07:29:20 pm »
Cool. I also had a situation where it spawned in a garage that was blocked by a box. Didn't screencap it though.

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #3146 on: March 08, 2019, 08:46:00 pm »
Fond wish: AI that can shoot/hack its way out of crap spawns. Plasma packing mercs being rendered pointless, by waist high shrubbery, has stopped being hilarious after a few years.

Offline Stoddard

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Re: Bugs & Crash Reports
« Reply #3147 on: March 08, 2019, 10:13:00 pm »
Fond wish: AI that can shoot/hack its way out of crap spawns. Plasma packing mercs being rendered pointless, by waist high shrubbery, has stopped being hilarious after a few years.

I'd rather first have power armor walking through walls. But this too.


How to design all this though..

Offline legionof1

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Re: Bugs & Crash Reports
« Reply #3148 on: March 09, 2019, 04:56:59 am »
well the "blast self free" would be something like bug hunt in timing, if a unit can't path more the X tiles away from start point for Y turns, check if weapons can breach nearby surfaces, if yes pick at random and fire/swing. Tie to aggression value so hyper aggressive units start breaking shit quickly, low aggression stuff like civilians almost never.

Offline Dioxine

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Re: Bugs & Crash Reports
« Reply #3149 on: March 09, 2019, 11:04:52 pm »
This could also be used to destroy doors player is hiding behind :)