Rebase in progress, playmix builds not available until further notice.This lists my patches on top of Meridian's branch, the set I actually play. This would be the topic for tracking most of my work on OpenXcom.
More-or-less up-to-date version of all of it merged is at
https://github.com/StoddardOXC/OpenXcom/tree/playmixThe patches are kept mergeable with Meridian's branch in separate branches with similar names.
Linux builds are available at the usual place
https://lxnt.wtf/oxem , prefix=playmix.
64-bit windows build now is available there too, playmix-e53bc0b-2016-10-01-j6-win64.7zDlls required for the windows build are in
dlls.zip /
dlls.7z . Put them beside the executable.
- 16 bases
- Basescape hotkeys
- Follow5 - geoscape following a selected ufo
- Mouse9 - bind any of up to 32 mouse buttons to the drag scroll
- getoffmywm - don't ever touch window placement
16 bases enables 16 bases. When over 7 bases, just click on an unbuilt base in the base interface to build the next one.
Basescape hotkeys binds hotkeys to base interface buttons: Research, Manufacture, etc. It also binds the same hotkey to the cancel/exit button in the first screen that opens, so a quick look can be had by just pressing the hotkey twice.
Follow5 - Ctrl-click the 'Center on UFO - time 5 secs' button in the ufo info window for the geoscape view to follow the ufo.
Mouse9 - extended-functionality button to assign drag scroll. Click to bind, Ctrl-click (any buttton) to disable.
getoffmywm - when the display mode is set to 'Resizable', do not ever touch window positioning. (Other than that, the 'Resizable' mode does nothing). Gets rid of annoying recentering of the game window at each options dialog close, which is especially infuriating when you have more that one monitor. Also the window appears consistently in the same position when your WM handles this. (probably Linux-only).