Maybe we need to launch bootypedia.org?
@Dioxine: Looking at starting weapons, it seems like the X-bow is a pretty great one, which is kind of odd. 30 base damage + 10% of firing makes it 36 damage for a good shooty starting gal, and it's got pretty good snap and aim shots (44% TUs for 2 aims a turn is great compared to most guns which can only do one). Plus infinite ammo.
I expect the situation will right itself with plastasteel ammo for most guns, but it still seems odd. Muskets were an upgrade irl but I see very little reason to take one compared to an X-Bow, and even many of the more modern starting guns only really are better for having auto-shots. The hunting rifle specifically seems to lose out except for 20+ tiles range aimed shots, where not losing accuracy will eventually offset the ability to shoot twice, but at the cost of having only 5 shots (and probably being heavier although I didn't check that last one).
I'm not sure what needs to be done, if anything, but maybe have most rifles improve their damage like the X-Bow does? 10% of accuracy is not much, but it would make the other starting rifles stand up to the X-Bow much better, distinguish them from pistols (where it's much harder to aim precisely) and allow ranged gals to improve their damage as they get better, like the melee ones do (albeit at a much slower rate).