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Author Topic: Re: [MAIN] XPiratez - N9.7.7 12-Sep-2024 Second Coming  (Read 4309502 times)

Offline Martin

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6870 on: March 29, 2019, 03:55:59 pm »
Cool!

Offline Ethereal_Medic

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6871 on: March 29, 2019, 07:10:29 pm »
Doesn't work on my end either. Winrar can't unpack it.

But many thanks for new version!
« Last Edit: March 29, 2019, 07:44:07 pm by Ethereal_Medic »

Offline Martin

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6872 on: March 29, 2019, 09:25:31 pm »
Gambling seems broken with the odds being too good. I fed the slot machine 1000 chips and made profit of 3.65 million. When you gamble you should consistently lose money, not earn them, otherwise casinos and similar fine estabilishments woudl go out of business.

Offline Zharkov

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6873 on: March 29, 2019, 11:27:10 pm »
Doesn't work on my end either. Winrar can't unpack it.

Maybe our winrar-versions are not uptodate? I will test this tomorrow.

Offline Ethereal_Medic

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6874 on: March 30, 2019, 01:11:13 am »
Maybe our winrar-versions are not uptodate? I will test this tomorrow.

Checked new version of winrar. Works just fine now!

Offline Zharkov

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6875 on: March 30, 2019, 12:23:48 pm »
Checked new version of winrar. Works just fine now!

Yeah, worked for me, too.

Offline Sahti Waari

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6876 on: April 02, 2019, 05:13:40 am »
Hello, everyone  :)

Does CONVOY transport support additional attachments or those empty slots are just because of a game engine feature?

Offline legionof1

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6877 on: April 02, 2019, 08:12:01 am »
The Convoy has alot of internal space so it can actually spawn its max load of HWPs. HWPs units take 4 tiles to spawn and the convoy can load 6 and 18 crew besides, for a total of 42 internal tiles needed. There's some extra tiles cause 42 does not divide by 2 into a even number, and the 2 carriers are identical and rectangles.

Offline peirceg

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6878 on: April 03, 2019, 06:04:17 pm »
Hey thanks Dioxine for the upload. Was trying to play the new version on my old save and the map generator crashed trying to do an underwater mission ; this was from my log ;

[03-04-2019_23-56-16]   [INFO]   OpenXcom Version: Extended 5.2 (v2019-03-04)
[03-04-2019_23-56-16]   [INFO]   Platform: Windows 32 bit
[03-04-2019_23-56-16]   [INFO]   Data folder is:
[03-04-2019_23-56-16]   [INFO]   Data search is:
[03-04-2019_23-56-16]   [INFO]   - C:/Users/gianminer/Documents/OpenXcom/
[03-04-2019_23-56-16]   [INFO]   - C:/Users/gianminer/Downloads/Dioxine_XPiratez_J13a/Dioxine_XPiratez/
[03-04-2019_23-56-16]   [INFO]   User folder is: C:/Users/gianminer/Downloads/Dioxine_XPiratez_J13a/Dioxine_XPiratez/user/
[03-04-2019_23-56-16]   [INFO]   Config folder is: C:/Users/gianminer/Downloads/Dioxine_XPiratez_J13a/Dioxine_XPiratez/user/
[03-04-2019_23-56-16]   [INFO]   Options loaded successfully.
[03-04-2019_23-56-16]   [INFO]   SDL initialized successfully.
[03-04-2019_23-56-16]   [INFO]   SDL_mixer initialized successfully.
[03-04-2019_23-56-16]   [INFO]   Attempted locale:
[03-04-2019_23-56-16]   [INFO]   Detected locale: C
[03-04-2019_23-56-16]   [INFO]   Attempting to set display to 1920x1080x32...
[03-04-2019_23-56-18]   [INFO]   Display set to 1920x1080x32.
[03-04-2019_23-56-18]   [INFO]   Loading data...
[03-04-2019_23-56-18]   [INFO]   Scanning standard mods in ''...
[03-04-2019_23-56-18]   [INFO]   Scanning user mods in 'C:/Users/gianminer/Downloads/Dioxine_XPiratez_J13a/Dioxine_XPiratez/user/'...
[03-04-2019_23-56-18]   [INFO]   reservedSpace for: xcom2 updated to: 4
[03-04-2019_23-56-18]   [INFO]   reservedSpace for: xcom1 updated to: 4
[03-04-2019_23-56-18]   [INFO]   reservedSpace for: piratez is: 4
[03-04-2019_23-56-18]   [INFO]   Loading rulesets...
[03-04-2019_23-56-22]   [INFO]   Loading fonts... AmigaFont.dat
[03-04-2019_23-56-22]   [INFO]   Lazy loading: 1
[03-04-2019_23-56-23]   [INFO]   Loading custom palettes from ruleset...
[03-04-2019_23-56-23]   [INFO]   Creating a new palette: PAL_BATTLESCAPE_1
[03-04-2019_23-56-23]   [INFO]   Creating a new palette: PAL_BATTLESCAPE_2
[03-04-2019_23-56-23]   [INFO]   Creating a new palette: PAL_BATTLESCAPE_3
[03-04-2019_23-56-23]   [INFO]   Creating a new palette: PAL_DGOOD_ACID
[03-04-2019_23-56-23]   [INFO]   Creating a new palette: PAL_DGOOD_SEA
[03-04-2019_23-56-23]   [INFO]   Creating a new palette: PAL_DGOOD_SPACE
[03-04-2019_23-56-23]   [INFO]   Creating a new palette: PAL_MARS
[03-04-2019_23-56-23]   [INFO]   Making palette backups...
[03-04-2019_23-56-23]   [INFO]   Data loaded successfully.
[03-04-2019_23-56-23]   [INFO]   Loading language...
[03-04-2019_23-56-23]   [INFO]   Language loaded successfully.
[03-04-2019_23-56-23]   [INFO]   OpenXcom started successfully!
[04-04-2019_00-00-25]   [FATAL]   A fatal error has occurred: Map generator encountered an error: Unknown race: STR_DEEP_ONE_SEA_UNDERWATER defined in deployment: STR_SEA_CORAL_EXIT
[04-04-2019_00-00-25]   [FATAL]   0x896d00 OpenXcom::CrossPlatform::stackTrace(void*)
[04-04-2019_00-00-25]   [FATAL]   0x8984c0 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[04-04-2019_00-00-25]   [FATAL]   0x401520 exceptionLogger()
[04-04-2019_00-00-25]   [FATAL]   0xc69648 MPEGaction::MPEGaction()
[04-04-2019_00-00-25]   [FATAL]   0x9a4940 OpenXcom::BattlescapeGenerator::run()
[04-04-2019_00-00-25]   [FATAL]   0x496ab0 OpenXcom::ConfirmLandingState::btnYesClick(OpenXcom::Action*)
[04-04-2019_00-00-25]   [FATAL]   0x8cd680 OpenXcom::InteractiveSurface::mouseClick(OpenXcom::Action*, OpenXcom::State*)
[04-04-2019_00-00-25]   [FATAL]   0x766f7210 malloc
[04-04-2019_00-00-25]   [FATAL]   0x401730 SDL_main
[04-04-2019_00-00-25]   [FATAL]   0xae1030 console_main
[04-04-2019_00-00-25]   [FATAL]   ??
[04-04-2019_00-00-25]   [FATAL]   0x74518470 BaseThreadInitThunk
[04-04-2019_00-00-25]   [FATAL]   0x77bf4140 RtlAreBitsSet
[04-04-2019_00-00-25]   [FATAL]   0x77bf4140 RtlAreBitsSet


Thanks! Also, just tried another underwater mission - a bounty hunt mission and the same thing happened. Do I need to start a new game to get this to work?

Just continued with the save game into the next month - and tried another mission in the new month. Seems to be working as I can encounter deep ones again!
« Last Edit: April 04, 2019, 02:47:25 am by peirceg »

Offline Roxis231

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6879 on: April 04, 2019, 04:48:24 am »
Hey Dioxine,

Just updated to J13a. After a short while playing I noted that the 'Alternate Armour - Smoke' and 'Alternate Armour - Tac' submods were not displaying correctly.

I think this was from the change to layered paperdolls.  A quick delve into the code and a few updated images, and I've got them working again.

I've attached the updated versions to this post.  To use - just delete the old, and unzip the new.

Offline Sahti Waari

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6880 on: April 05, 2019, 01:39:02 pm »
Hi, everyone

Using a Debug menu to see all available buildings I found an Aye of Gor (like a hyper-waive decoder with an eye)
But right-clicking on it shows no information about that building.

Could someone tell me what this building do?
I'm burning with curiosity :o

Offline Martin

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6881 on: April 05, 2019, 02:08:49 pm »
Judging by the name it has something to do with Imaginative Sex 8)

Offline Ashghan

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Re: [MAIN] XPiratez - J13a - 29 Mar - Casino Royale
« Reply #6882 on: April 05, 2019, 05:20:04 pm »
It's a radar facility that supposedly covers the whole globe. It's unavailable though, likely a part of some planned feature. It's been in the files for quite some time now.

Offline Devon_v

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Re: Re: [MAIN] XPiratez - J12 - 24 Feb - Wetworks
« Reply #6883 on: April 11, 2019, 02:03:43 am »
She~Ra

https://www.google.com/search?client=firefox-b-d&q=She-Ra


Michael Straczinsky as creator? ? :o :S o.O

Joseph-Mich.Straczinski, as also creator, /producer "serious" Babylon5 sci-fi series?


(yu know, -it just doesnt "fit´ smthng such "childish anime show as She-Ra, - to him..

He wrote Jayce and the Wheeled Warriors before he did Babylon 5. He also did a lot of comic book stuff. B5 is kinda the aberration, but it just happens to be his best known work.



Really enjoying the changes since F4, and I haven't even started the game yet. Somehow there's even more flavor in everything, even more weapons, things like the "heightened senses" on the dogs are a wonderful touch. The ANAL button is the most fun I've had so far, finally able to delve into the guts of the weapons and understand how they function. Looking forward to trying out melee with the CQC mechanics. The cleaner Bootypaedia entries as a result are nice as well. So much to do...
« Last Edit: April 11, 2019, 07:54:34 pm by Devon_v »

Offline Dakkdakk

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Re: Re: [MAIN] XPiratez - J12 - 24 Feb - Wetworks
« Reply #6884 on: April 11, 2019, 03:01:34 pm »
The ANAL button is the most fun I've had so far