Hey thanks Dioxine for the upload. Was trying to play the new version on my old save and the map generator crashed trying to do an underwater mission ; this was from my log ;
[03-04-2019_23-56-16] [INFO] OpenXcom Version: Extended 5.2 (v2019-03-04)
[03-04-2019_23-56-16] [INFO] Platform: Windows 32 bit
[03-04-2019_23-56-16] [INFO] Data folder is:
[03-04-2019_23-56-16] [INFO] Data search is:
[03-04-2019_23-56-16] [INFO] - C:/Users/gianminer/Documents/OpenXcom/
[03-04-2019_23-56-16] [INFO] - C:/Users/gianminer/Downloads/Dioxine_XPiratez_J13a/Dioxine_XPiratez/
[03-04-2019_23-56-16] [INFO] User folder is: C:/Users/gianminer/Downloads/Dioxine_XPiratez_J13a/Dioxine_XPiratez/user/
[03-04-2019_23-56-16] [INFO] Config folder is: C:/Users/gianminer/Downloads/Dioxine_XPiratez_J13a/Dioxine_XPiratez/user/
[03-04-2019_23-56-16] [INFO] Options loaded successfully.
[03-04-2019_23-56-16] [INFO] SDL initialized successfully.
[03-04-2019_23-56-16] [INFO] SDL_mixer initialized successfully.
[03-04-2019_23-56-16] [INFO] Attempted locale:
[03-04-2019_23-56-16] [INFO] Detected locale: C
[03-04-2019_23-56-16] [INFO] Attempting to set display to 1920x1080x32...
[03-04-2019_23-56-18] [INFO] Display set to 1920x1080x32.
[03-04-2019_23-56-18] [INFO] Loading data...
[03-04-2019_23-56-18] [INFO] Scanning standard mods in ''...
[03-04-2019_23-56-18] [INFO] Scanning user mods in 'C:/Users/gianminer/Downloads/Dioxine_XPiratez_J13a/Dioxine_XPiratez/user/'...
[03-04-2019_23-56-18] [INFO] reservedSpace for: xcom2 updated to: 4
[03-04-2019_23-56-18] [INFO] reservedSpace for: xcom1 updated to: 4
[03-04-2019_23-56-18] [INFO] reservedSpace for: piratez is: 4
[03-04-2019_23-56-18] [INFO] Loading rulesets...
[03-04-2019_23-56-22] [INFO] Loading fonts... AmigaFont.dat
[03-04-2019_23-56-22] [INFO] Lazy loading: 1
[03-04-2019_23-56-23] [INFO] Loading custom palettes from ruleset...
[03-04-2019_23-56-23] [INFO] Creating a new palette: PAL_BATTLESCAPE_1
[03-04-2019_23-56-23] [INFO] Creating a new palette: PAL_BATTLESCAPE_2
[03-04-2019_23-56-23] [INFO] Creating a new palette: PAL_BATTLESCAPE_3
[03-04-2019_23-56-23] [INFO] Creating a new palette: PAL_DGOOD_ACID
[03-04-2019_23-56-23] [INFO] Creating a new palette: PAL_DGOOD_SEA
[03-04-2019_23-56-23] [INFO] Creating a new palette: PAL_DGOOD_SPACE
[03-04-2019_23-56-23] [INFO] Creating a new palette: PAL_MARS
[03-04-2019_23-56-23] [INFO] Making palette backups...
[03-04-2019_23-56-23] [INFO] Data loaded successfully.
[03-04-2019_23-56-23] [INFO] Loading language...
[03-04-2019_23-56-23] [INFO] Language loaded successfully.
[03-04-2019_23-56-23] [INFO] OpenXcom started successfully!
[04-04-2019_00-00-25] [FATAL] A fatal error has occurred: Map generator encountered an error: Unknown race: STR_DEEP_ONE_SEA_UNDERWATER defined in deployment: STR_SEA_CORAL_EXIT
[04-04-2019_00-00-25] [FATAL] 0x896d00 OpenXcom::CrossPlatform::stackTrace(void*)
[04-04-2019_00-00-25] [FATAL] 0x8984c0 OpenXcom::CrossPlatform::crashDump(void*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)
[04-04-2019_00-00-25] [FATAL] 0x401520 exceptionLogger()
[04-04-2019_00-00-25] [FATAL] 0xc69648 MPEGaction::MPEGaction()
[04-04-2019_00-00-25] [FATAL] 0x9a4940 OpenXcom::BattlescapeGenerator::run()
[04-04-2019_00-00-25] [FATAL] 0x496ab0 OpenXcom::ConfirmLandingState::btnYesClick(OpenXcom::Action*)
[04-04-2019_00-00-25] [FATAL] 0x8cd680 OpenXcom::InteractiveSurface::mouseClick(OpenXcom::Action*, OpenXcom::State*)
[04-04-2019_00-00-25] [FATAL] 0x766f7210 malloc
[04-04-2019_00-00-25] [FATAL] 0x401730 SDL_main
[04-04-2019_00-00-25] [FATAL] 0xae1030 console_main
[04-04-2019_00-00-25] [FATAL] ??
[04-04-2019_00-00-25] [FATAL] 0x74518470 BaseThreadInitThunk
[04-04-2019_00-00-25] [FATAL] 0x77bf4140 RtlAreBitsSet
[04-04-2019_00-00-25] [FATAL] 0x77bf4140 RtlAreBitsSet
Thanks! Also, just tried another underwater mission - a bounty hunt mission and the same thing happened. Do I need to start a new game to get this to work?
Just continued with the save game into the next month - and tried another mission in the new month. Seems to be working as I can encounter deep ones again!