Author Topic: Kronos 913 mod 2.0  (Read 49187 times)

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #120 on: September 21, 2024, 05:25:54 pm »
Fixed one mistake

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #121 on: September 22, 2024, 03:14:03 am »
-Added a new skill
-Collaborator grenades are only available after researching the grenade launcher
-Added sound for the Air Defense Angara
-Reduced psi-vision because it is very imbalanced when PSI appears

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #122 on: September 22, 2024, 08:47:10 pm »
Fixed one mistake

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #123 on: September 27, 2024, 11:05:30 pm »
-Enhanced missiles for the missile tank
-Returned the flying missile tank

Offline Proffles

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Re: Kronos 913 mod 2.0
« Reply #124 on: October 15, 2024, 07:18:42 pm »
Just want to show this mod some love. The joy of getting some weaponry which can finally take out the tanks was such joy after having to about so many terror missions.

Absolutely loved the special green armour, too.

Thanks for the mod, very fun

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #125 on: November 14, 2024, 01:34:29 am »
-Added enhanced ammo for Gauss weapons. Their power is in the middle between laser and plasma weapons
-Added enhanced ammo for some types of firearms
-Corrected description of MP 38/40

Online Meridian

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Re: Kronos 913 mod 2.0
« Reply #126 on: January 05, 2025, 03:42:32 pm »
Syntax error in `Kronos_Mod_Items.rul` on line 1178

`weight: 1.5` is invalid, weight cannot be a decimal number, only integer

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #127 on: May 01, 2025, 11:38:48 pm »
-Fixed several bugs
-Added new achievement "Demolitionist"

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #128 on: May 03, 2025, 02:15:02 am »
-Added purple laser (effective against mutons)
-Added new achievement for soldiers

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #129 on: May 03, 2025, 08:43:21 pm »
-Added a new weapon - a crossbow. Effective against living enemies, but useless against robots.
-Also, fixed several errors with purple lasers.
« Last Edit: May 03, 2025, 09:38:43 pm by Kronos913 »

Offline zedrm

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Re: Kronos 913 mod 2.0
« Reply #130 on: May 05, 2025, 03:32:54 pm »
-Added a new weapon - a crossbow. Effective against living enemies, but useless against robots.
-Also, fixed several errors with purple lasers.
I am encountering an error as follows;

ERROR: During linking rulesets of items:
Error for 'STR_HWP_CANNON_SHELLS_EXPLOSIVE' : Wrong index 26 for surfaces set x1.pck (please note that the index in the ruleset is smaller, by several thousands)

This is verbatim as copied from a screenshot. This happens regardless of which version of OpenXcom used, standard or extended.

Just thought you should know.

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #131 on: May 05, 2025, 07:09:29 pm »
At what point does this error occur?

Offline zedrm

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Re: Kronos 913 mod 2.0
« Reply #132 on: May 06, 2025, 08:52:58 am »
At what point does this error occur?
As the game starts, during the DOS4G int screen.
EDIT: This only happens when the mod is enabled. Moving the Kronos folder out of the mod directory allows the game to boot up normally. Also I use independent installs of OXCE for each mod I play so they can not interfere with each other.

I can attach the log file if that would be helpful.
« Last Edit: May 06, 2025, 09:07:11 am by zedrm »

Offline Kronos913

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Re: Kronos 913 mod 2.0
« Reply #133 on: May 06, 2025, 09:46:28 pm »
As the game starts, during the DOS4G int screen.
EDIT: This only happens when the mod is enabled. Moving the Kronos folder out of the mod directory allows the game to boot up normally. Also I use independent installs of OXCE for each mod I play so they can not interfere with each other.

I can attach the log file if that would be helpful.
I had some glitches with OXCE-8, but OXCE-7 works fine. I myself do not understand what the problem is yet. But I will now review what I have with this element, maybe I will find something there.

Offline zedrm

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Re: Kronos 913 mod 2.0
« Reply #134 on: May 07, 2025, 04:20:24 pm »
I had some glitches with OXCE-8, but OXCE-7 works fine. I myself do not understand what the problem is yet. But I will now review what I have with this element, maybe I will find something there.
Ah yes! That's likely the problem, I'm using 8.1. May have missed that 7 was required.. What exact version have you been testing with and I'll use that in a separate game folder?

EDIT:
Just grabbed 7.15 from the OXCE download page. Also saw 8.2 and will give that a try. Maybe there's a fix?

EDIT2:
Just tried both versions, same error results. See attached log files.
« Last Edit: May 07, 2025, 04:37:42 pm by zedrm »