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OpenXcom Extended (OXCE) / Re: OXCE (OpenXcom Extended) main thread
« Last post by zRrr on April 17, 2025, 04:21:26 am »Yankes, I think commit b752a37175724457721302bea1f03003d774f232 removed sniper/spotter feature that when multiple bullets/AoE vs large unit kill spotter in a single action, spotter does not spot shooter. Maybe it is now possible to implement it with scripts for shotguns and aoe vs large, but I don't see such possibility for autofire.
Also in the same commit, call to _unit->resetTurnsSince(); in src/Battlescape/UnitDieBState.cpp resets _turnsSinceStunned to 255, for newly stunned units.
Also in the same commit, call to _unit->resetTurnsSince(); in src/Battlescape/UnitDieBState.cpp resets _turnsSinceStunned to 255, for newly stunned units.