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Messages - FG

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31
XPiratez / Re: Bugs & Crash Reports
« on: October 22, 2018, 12:00:38 pm »
Dioxine_XPiratez_099_J8.rar

XPiratez_readme.txt
Quote
X-PIRATEZ: OPENXCOM EXTENDED
VERSION 0.99J7

0.99J7 > 0.99J8

32
XPiratez / Re: [MAIN] XPiratez - 0.99J8 - 19 Oct - Mixed Bag
« on: October 20, 2018, 02:17:26 pm »
New version uploaded. Enjoy!
nice!

33
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 26, 2018, 07:35:59 pm »
Well I love trap missions, but every one there is, caused a tremendous outrage of whiny crybabies :)

New version up... will send the link in a second.
thx again :)

34
XPiratez / Re: [MAIN] XPiratez - 0.99J6b - 2 Sep - The Dwindling Flame
« on: September 14, 2018, 11:32:33 pm »

35
XPiratez / Re: [MAIN] XPiratez - 0.99J6 - 31 Aug - The Dwindling Flame
« on: September 01, 2018, 11:49:48 am »
New version is up, enjoy!
Details, like usual, in the opening post.

Keep 'em coming  8)

36
XPiratez / Re: [MAIN] XPiratez - 0.99J5 - 16 Aug - Hunter, Hunted?
« on: August 17, 2018, 08:58:53 am »
New version uploaded. Have fun!

Cheers!  :D

37
XPiratez / Re: [MAIN] XPiratez - 0.99J4 - 19 Jul - Halloween Comes Early
« on: August 16, 2018, 12:29:32 pm »
Wait, there is an option to turn gals into syns now???

Only with mods.

38
XPiratez / Re: Bugs & Crash Reports
« on: August 04, 2018, 10:34:23 am »
where are the logs? Is it a file somewhere?

The version of the save is 0.99j4

\user\openxcom.log

39
XPiratez / Re: Bugs & Crash Reports
« on: August 04, 2018, 06:51:54 am »
Hi,

Crash happens when car arrives at "burning town" event.

Save attached


Logs? i can't reproduce it with 99j4

40
XPiratez / Re: Bugs & Crash Reports
« on: August 03, 2018, 06:17:31 pm »
Oh, sure - sorry. Version is 0.99J4.
In the log it just says it's missing those strings.
What do you need from the savefile?

In which file should the strings be? In mods\piratez\language\en-US.yml ? Cause this file does not contain those strings...

Display language is set to English (US).

You should re-download 099J4 from the main thread.

41
XPiratez / Re: Bugs & Crash Reports
« on: August 03, 2018, 04:53:25 pm »
I suddently started facing missing strings every now and then.
For example, currently it's STR_ESOTECICA and STR_NEC_001 in research projects - I just researched STR_VOICES_OF_THE_DEAD.
I can also buy STR_EXPEDITION_RESEARCH on the black market.
I think the first ones I encountered were STR_PEASANT_ARMOR_LEGION_UC and STR_PIRATE_SWASHBUCKLER_UC.
Can I do anything to fix that?

Any details? Version, savedata, logs?

42
XPiratez / Re: Newbe questions
« on: July 26, 2018, 11:19:46 pm »
Many thanks! Could confirm all of this!

The burrow gives me questions:
According to the Bootypaedia it should hold space for 10 creatures.
When looking into the one of my 2 burrows I have 9 creatures in it. Why can`t I dismantle the second one?
The blood dogs seem not to appear in the burrow.

It's a bug. Workaround: https://youtu.be/wvD72flgzUM


43
XPiratez / Re: Newbe questions
« on: July 26, 2018, 10:12:19 pm »
I will do so!
The mess hall is already under construction!


Can someone tell me, how I find out, what armament can be mounted to the aircrafts?
I`m a little confused about the descriptions of the Bootypaedia.

There are 4 classes of 'armament': Light, Heavy, Missile and Shadow Tech.
You should read the description carefully, it's all there.

44
XPiratez / Re: Bugs & Crash Reports
« on: July 26, 2018, 08:42:40 pm »
How can I remove the ghost gals spawning in the beginning?
Could you please share the fix?

http://spacesim.net/xpiratez/fixes/099J4.zip

Jul-26-2018 (for 0.99J4):
- fix: Alliance Advisors can be properly sold/transferred
- fix: No more random ghost girls at the beginning of a new game

45
XPiratez / Re: Bugs & Crash Reports
« on: July 26, 2018, 04:49:35 pm »
I applied the 'fix' for the ghost-gals spawning in a new game but they still spawn.

Hm. i don't think they can spawn after the fix.

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