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Messages - FG

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46
XPiratez / Re: Newbe questions
« on: July 25, 2018, 06:57:11 pm »
Quote
What did I wrong, when adding the string into my savegame? @error-pic?

Dunno. It's just a single line (6288) under the "items:" section.


Keep it going and you might find yourself banned.
Not by me, I do not have such intention and I don't even mod this board... Just a fair warning, since Dioxine will likely take offence, as it was really uncalled for.

New 'flag' for items in OXCE+ (to hide specific item from the trade menu) can solve the problem once and for all :)

47
XPiratez / Re: Newbe questions
« on: July 25, 2018, 06:07:22 pm »
Here is the savegame:
I kept the tiny drill, but obviously sold the menacing hull.
I added the string of the menacing hull just after the tiny drill, but got then the following error message.

Have fun. Don't sell it again  8)

48
XPiratez / Re: Newbe questions
« on: July 25, 2018, 05:52:30 pm »
How can I edit my savegame to get this stuff?

Attach the latest save and i will fix it.

49
XPiratez / Re: Newbe questions
« on: July 25, 2018, 05:40:08 pm »
Can someone check if Tiny Drill and Menacing Hull do not lock out the Conqueror, Zubrin and Cydonia keys? If they do, it is a bug and I will correct it.

Both Conqueror and Zubrin required Cloaking devices.

50
XPiratez / Re: Newbe questions
« on: July 25, 2018, 05:37:29 pm »
Oooooooooookay, so it was all for nothing?
What items exactly do I have to keep?
a. Tiny Drill
b. Menacing hull
c. Codex <-- what is this?

You have both of this items on start.
Codex is a special project.
In short: https://www.ufopaedia.org/index.php/Tiny_Drill_(Piratez)

51
XPiratez / Re: Newbe questions
« on: July 25, 2018, 05:21:31 am »
@LouisdeFuines
BTW. You sell a Menacing Hull. Why?  :-\
The HUGE mistake was made.

52
XPiratez / Re: Bugs & Crash Reports
« on: July 25, 2018, 05:09:42 am »
Code: [Select]
  STR_MEDAL_FALLEN2_DESCRIPTION: "his gal has returned from Hell, only to be killed again. And possibly again. Will that stubborn wench ever learn?">
  STR_MEDAL_FALLEN2_DESCRIPTION: " T his gal has returned from Hell, only to be killed again. And possibly again. Will that stubborn wench ever learn?"

53
XPiratez / Re: Bugs & Crash Reports
« on: July 24, 2018, 10:07:26 pm »
Strange, I wanted to transfer Alliance Advisors from one base to the other, but got the message: "There are no animal cages at that hideout".
But it was possible to buy them in the appropriate base (without any beast den

Is this intended or a bug?


Alliance Advisors is using
prisonType: 1

In current version there is no facilities with "prisonType: 1". As a result, you cannot transfer or sell them.


Quick fix. Open "\user\mods\Piratez\Ruleset\Piratez.rul"
find line 1903:

Code: [Select]
prisonType: 1
and change it with this one:

Code: [Select]
#prisonType: 1

54
XPiratez / Re: Bugs & Crash Reports
« on: July 22, 2018, 08:57:42 pm »
Got stuck in the "has lost conscious" screen.
Whenever I click it away, it comes again.

Hmm. i don't see anything like that.

55
XPiratez / Re: Bugs & Crash Reports
« on: July 21, 2018, 10:37:12 pm »
I couldn't reproduce it with the closest save I had. I did verify the files in Steam, and copied them back over, though. Not sure whether that fixed it or if the error is just really random.

I can't reproduce it either.

56
XPiratez / Re: Bugs & Crash Reports
« on: July 21, 2018, 08:43:27 pm »
Game crashed during a Spartan Mutant Pogrom:

[FATAL]   A fatal error has occurred: Sound 132 in BATTLE.CAT not found
[FATAL]   Unfortunately, no stack trace information is available
[FATAL]   OpenXcom has crashed: Sound 132 in BATTLE.CAT not found

Save?

57
XPiratez / Re: Bugs & Crash Reports
« on: July 21, 2018, 06:41:13 pm »
Hmm. Forum search didn't return anything, so here goes: Game crashing randomly with the message: "Research STR_MYTH_001 not found". Anything I can do to get past this?

Fixed in 099J4 release.

58
XPiratez / Re: Transifex: Piratez translations
« on: July 21, 2018, 06:33:22 pm »
Tiberium? WHY???

Sure, Hellerium don't have that level of uncontrolled, irregular Tiberium mutations (but who knows?  8) ), still they have some roots in common:

1. Ubers is a heavily affected by Hellerium mutated human species.
2. Hellerium is a deadly (for "native" earthlings) power source, but Uber mutant metabolism needed the energy of Hellerium to function.

59
Default shakeup recovery time is way too long. +20 bravery and some minor stats for 20 days? It's just not worth that much. imho.

60
XPiratez / Re: Transifex: Piratez translations
« on: July 20, 2018, 11:30:52 pm »
Hello ,

I'm translating this mod to my idiom (PT-BR) , but i have some questions about the meaning of "UBER"
I just cant find the proper translate to my language...

If someone can explain in other words the meaning, i would appreciate.

Thanks.

I use it like proper nouns. And in terms of meaning i think it's more like "Supreme".
To make it simple:
Uber mutants = Super mutants
Hellerium = Tiberium
Uber zones = Zones under Hellerium heavy influences, where Ubers can live.

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