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« on: March 06, 2016, 01:10:48 am »
Requirement: Alien containment, Stunrods.
Make sure all soldiers who can carry a stun rod do so. Best first capture if you want it easy on a Small or Medium scout ufo. One that landed if possible. Once the map is all clear stack up near the doors of the ufo. Of course send a scout in and out to make sure no aliens will pop out the door and go postal on your guys. It is easier done on a medium scout from my experience since you can go in from two sides. From there its simple. End turn, Rush in and stun them. (If they face your soldier you might wanna hide inside or use your second squad on the other side. Usually, floaters and sectoids gets knocked out with one hit. But make sure you can approach with a second guy just in case or you will lose a soldier in a most useless way.
There is no real strategy from there as capturing them alive is always risky but needed. If you are lucky you might like me catch a Navigator, Engineer and a Medic on the same ufo. (Im using final mod pack so you might not get some of those depending on wich mods you use.)