Crafts, facilities and more!

Added in the X-Com craft types and starting crafts. They don’t do much yet, but they’re there:

Also put in the X-Com base facilities and display them in the Basescape. That was actually easier than it seemed:

And for good measure, here’s photographic proof that OpenXcom works on Mac:

Leave a Reply

Your email address will not be published. Required fields are marked *

*

This site uses Akismet to reduce spam. Learn how your comment data is processed.