the reasons for research of simple tools:
- kids (now soldiers) from towns never saw a pitchfork, so they have to test it for two hours on prisoners
- stubborn and narrow focused people never got an idea that metal pipe can be used other way then in water supply - test on prisoners needed
- wooden club and baseball bat can by also used to play different "games" - best to play with ..... prisoners
- knife can cut, stab, spread on bread anything, throw - why no to test what else can be done with them
....
What I love on this game, and why I think is better then any game created after is freedom - bases, air battles, looting = how to use things more ways - you can have anything in any slot(s), you can have ten weapons in inventory, or 43 grenades, or just a packmule carrying stuff for others. And if one soldier has grenade, but that grenade is necessary to use on other side of map/your line of soldiers, you can just throw it to another soldier, and another, and another... and "transport it" through the map. Tons of posibilities comes up with this freedom. (I know there are some exceptions from I wrote here, but generally it´s like that).
And no "perks" and soldier roles.... that´s the thing I never understand in newer games. It is a little bit easier (lesser micromanagement), but also very limiting. Perk are like cheating - free moves or attacks...never like that.
The original XCOM games where perfect, but this mods you created here made them phenomenal. One thing what I would like to see here is rotating the stuff in inventory ("playing tetris" like in Escape from Tarkov for example).
Any other modern games are limited many ways, just to bait more buyers (not gamers), games are less complex, lot of times with unlogic mechnics as was mentioned here few times. Lately I have played Phoenix Point, and I was firstly affraid that it will be another clone of Enemy unknown/whitin games. It is but fortunately is much better even without mods, but still not better then orignal Xcoms (still much smaller freedom). At least I was suprised and have fun to play it (even not finished yet).