Author Topic: Stuff I'd love to see in XPiratez!  (Read 474874 times)

Offline ontherun

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Re: Stuff I'd love to see in XPiratez!
« Reply #1140 on: April 17, 2025, 02:00:43 pm »
Yep, the material is even based on the Terror From The Deep material, and Aqua Plastics suits are equivalent to the standard Alien Alloys armour. So I can definately see one based off the lighter TAC Armour, just aqua blue in coloration with a diving helm and scuba gear.

Prerequisites can simply be [Tactical Armor], [Chiller Sea Outfit], [Thermal Exchange Mesh], [Matrix Propelled Flight], [Deep One Summary].

Alternatively, add in an [Underwater Hellerium Propulsion] based off [Matrix Propelled Flight] and [!Undersea Operations!] instead of Deep One Summary. This could also open up an option for a Mid-Tier Sea Capable Interceptor/Transport and Hellerium Torpedoes or something.

Indeed +1 for me too  8)

Just wondering: homefront/homefort rifle has no other ammo types than the standard one, unlike other ARs in the game, so why at least not have the beta c-mags for it? Since it increases ammo to 100 rounds, for balancing purposes the weapon should be heavier and got the overall accuraly (auto, snap., aimed) rather lowered. And might the following video bo of inspiraiton for the never-ending quest for a new sound for rcf-magazine weapons ( as stated here):


Edit: oh since i cannot stand the new auto rifle sprite (i preferred the old one) why cannot we have another sprite for it resembling the FN-FAL? There are severeal variants developed in lots of countries, so that might justify the presence in xpiratez....? For instance, here is the Cuban one:


edit: lternatively, another option, no spoillers until:


« Last Edit: April 19, 2025, 06:53:51 pm by ontherun »

Offline eharper256

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Re: Stuff I'd love to see in XPiratez!
« Reply #1141 on: April 19, 2025, 11:34:11 am »
Dunno if this one is possible within the game framework since I assume craft sprites are meant to placed at a [0, 0] between the 4 tiles normally, but it just occured to me I might actually do Primal Hunts and use a ground vehicle from time to time if I didn't have to waste a Hangar on them.

Hence, would a 1x1 [Garage] facility be viable for that purpose? It would give +15 Workshop Space and +10 Storage too, as garages are nearly always used as work and tool spaces. And make it so that it could accomodate other, later, clearly small things, like the Zubrin, Hunting Party, and the Delorean/Titor.

Heck, in theory, a Little Bird can fit in a 35 Ft. long x 7 Ft wide x 10 Ft tall space. :D

Prerequisites [Car Parts], [Smithing], and [Inspect Machinery].

It would also go into that gap you might normally have with the hangars and access lift when optimising a base for a defensive layout, since yes of course it would be an entry point.
« Last Edit: April 19, 2025, 11:37:58 am by eharper256 »

Offline ontherun

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Re: Stuff I'd love to see in XPiratez!
« Reply #1142 on: April 19, 2025, 06:27:53 pm »
Dunno if this one is possible within the game framework since I assume craft sprites are meant to placed at a [0, 0] between the 4 tiles normally, but it just occured to me I might actually do Primal Hunts and use a ground vehicle from time to time if I didn't have to waste a Hangar on them.

Hence, would a 1x1 [Garage] facility be viable for that purpose? It would give +15 Workshop Space and +10 Storage too, as garages are nearly always used as work and tool spaces. And make it so that it could accomodate other, later, clearly small things, like the Zubrin, Hunting Party, and the Delorean/Titor.

Heck, in theory, a Little Bird can fit in a 35 Ft. long x 7 Ft wide x 10 Ft tall space. :D

Prerequisites [Car Parts], [Smithing], and [Inspect Machinery].

It would also go into that gap you might normally have with the hangars and access lift when optimising a base for a defensive layout, since yes of course it would be an entry point.

this is a loonng awaited and requested feature; Meridian himself stated it was planned for 8.0 oxce (branch?) so let's keep finger crossed!

If someone is into programming and it is willing to help, ha e a look to the following thread:
https://openxcom.org/forum/index.php?topic=10870.0, 💻🖥️
« Last Edit: April 19, 2025, 06:30:14 pm by ontherun »