Hello everyone:
During these years, since 2015, to be exact, I have followed the projects and the wonders of this page. I remained and remained, literally fascinated, by the works of great geniuses, like Dioxine, Solarius Scorch, and some more. I have felt, I think, that he is envious of his creations, so, I, I proposed to do something, that was a tribute to his work, and one of the best strategy games, in my opinion, of all time, xcom Enemy unknown. The endless war, is a total conversion, of the game, or rather, I would say, a reimagination. The mod follows a similar line of argument, that of the original, although the war against the aliens has lengthened too much. Many innocent people are dead, and the war is going on too long. XCOM has had several commanders, who have not known, or have not been able to achieve a victory over the invader. The game starts with the arrival of a new commander, who must turn the tables. Otherwise, you will be forced to resign, losing the game. I'm not going to reveal much more, because I prefer the player to discover it for himself. First of all, point out some things:
- Aircraft, weapons, and aircraft statistics may not be correct or overdone. I am not an expert on these issues.
- I have taken sprites and materials from other mods, such as UFOs, maps or weapons, since I am not good at performing them. I tried to create maps, but I did not get any acceptable results. Anyone who has seen my mod, of the Mongorn race, will know what I am talking about. Opportunism? No, at least it was not my intention, but if someone feels offended, I will apologize, and I will withdraw the mod, if necessary. I do not think I would have been able to adequately reflect the complexity and magnificence of the great ships of the enemy.
- This mod, is influenced and inspired by Piratez of Dioxine. Since I played with this mod wonder, I told myself I had to create something, even if the result was mixed and uncertain.
- I started working on the Endless War, on September 15, 2015. Every day I add something new. For now, the mod is playable and should be able to reach the end. I say should, because I have not tried yet. Working on the mod is absorbent, so I am more time expanding it than trying it.
- All the unpublished material I have included, can be freely used in other mods, so for me, at least. The structure of the mod is in folders, because that way I work better, and it facilitates me a lot, the search for a certain material. There are so many because I have not stopped working on it ever since.
"There are references to Piratez, and to other myths of popular culture.
- Each mod has been individually tested and compatible with each other. Everything should work smoothly. As far as I've tested it, there are none.
- There is material belonging to Piratez, and other mods that have not had continuity, like Xeno Operations, The war of the shadows. I insist that if someone believes that I violate something, I will withdraw the mod, and I will apologize publicly. My intention was not to plagiarize or take advantage of the work of the authors. Only add elements, which I found remarkable and that my imperfection, I do not allow me to create them. There are references to other games in the xcom series.
My level of English is not very fluid, let's say. In fact, I am Spanish-speaking. Why in English, then? I believe that this way I can reach more people, said with all humility and modesty. I have taken care of the texts and the grammar, as far as my knowledge of this language has allowed me.
I plan, if The endless war is welcomed, make updates and continue to expand. I am open to suggestions.
If someone recognizes your work in my mod, I will quote you without problems, to recognize the authorship of your material.
This mod is created by pure hobby and fun pursuit. In fact, I spend it better, expanding and adding new things, than playing it.
I do not put photos. I prefer you to discover the ins and outs of The Endless War, on your own.
If it looks like a penny or too boring and complicated, tell me. I can fit the criticisms and accept them. Really.
Do not deactivate any mod, as this could create gaps in the game. Leave it by default, as it is. To a greater or lesser extent, all mods are related to each other. Logically, everyone, is free to do what he prefers.
Research and the technological tree are complicated and convoluted. I wanted from the first moment, that the Endless war was as complex and challenging as possible.
If someone analyzes the structure of the Endless War, you may find it chaotic. In fact, at first, I had a hard time understanding and deciphering the mechanics of creating mods. I give sincere thanks to Meridian for his infinite patience with me, by disturbing him with so many doubts. Also to Dioxine, to include the armored car, in its mod. And to Solarius, to use the Mongorn in the X-Files.
- Sometimes, when a soldier, or civilian, dies the sound of a saw. I still have not managed to solve it. I included an entry in the Ufopedia to hide it a little. The characters can get to shout, on some maps. It is not intentional.
I do not think he left me anything. The Endless War is dedicated to Dioxine, Meridian and all of you. Enjoy it.
http://www.mediafire.com/file/zvp549fxlio1nsn/The+endless+war.rar