Author Topic: A thread for little questions  (Read 1316594 times)

Offline Mechanique

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Re: A thread for little questions
« Reply #975 on: March 30, 2018, 04:31:03 pm »
Thanks.

So, is this "special recruit #001" that is listed as "Freak" in prison is same as Jack's prize freaks stat-wise or actually is special? I haven't unlocked Jack's prize yet on new playthrough, so should I even bother in case I sold the rags already?

And who are the other special recruits?

Offline HT

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Re: A thread for little questions
« Reply #976 on: March 30, 2018, 06:49:59 pm »
I have a question: For transports, can a pilot's stats make the ship be capable of going further than it normally should according to range? Just to be sure.

Offline ohartenstein23

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Re: A thread for little questions
« Reply #977 on: March 30, 2018, 06:55:35 pm »
I have a question: For transports, can a pilot's stats make the ship be capable of going further than it normally should according to range? Just to be sure.

No, pilots' stats can only affect traits during a dogfight.

Offline ivandogovich

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Re: A thread for little questions
« Reply #978 on: March 30, 2018, 08:04:07 pm »
Thanks.

So, is this "special recruit #001" that is listed as "Freak" in prison is same as Jack's prize freaks stat-wise or actually is special? I haven't unlocked Jack's prize yet on new playthrough, so should I even bother in case I sold the rags already?

And who are the other special recruits?

I had to unlock Jack's Prize and buy a Freak to get smelly rags again. 

Offline khade

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Re: A thread for little questions
« Reply #979 on: March 31, 2018, 07:52:34 am »
Don't smelly rags have several uses?  You'd think they'd be easier to get, given that they're literally just filthy scraps of cloth.

Offline Zharkov

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Re: A thread for little questions
« Reply #980 on: April 01, 2018, 12:09:24 am »
Unlimited Waypoints
Yarr! or Nay and why?

Offline Meridian

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Re: A thread for little questions
« Reply #981 on: April 01, 2018, 12:28:11 am »
Unlimited Waypoints
Yarr! or Nay and why?

If you refer to the OpenXcom standard mod called "OpenXCom: Unlimited Waypoints" then Nay...

... it changes waypoints only for vanilla lauchers and thus is quite irrelevant for PirateZ.... since vanilla "Blaster Launcher" was deleted from PirateZ and vanilla "Hovertank Launcher" was completely redefined in PirateZ and has zero waypoints.

Offline sleekie

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Re: A thread for little questions
« Reply #982 on: April 06, 2018, 01:52:47 am »
Can anyone explain what the Shield stats on armour are trying to convey? 66/33 type 2, etc.

Offline legionof1

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Re: A thread for little questions
« Reply #983 on: April 06, 2018, 02:48:04 am »
Just some educated/experiment guesswork, since as yet we dont have an entry for personnel shield mechanics(least that i can find).

The first number appears to be the maximum HP of the shield, the second i think is regen rate, the type probably has something to do with what damage types the shield interacts with.


Offline Ethereal_Medic

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Re: A thread for little questions
« Reply #984 on: April 07, 2018, 12:47:24 pm »
The colonial marine for example has 150/30 type 3 - shields.
A poisoned dagger does bio-damage and entirely bypasses the shield, directly damaging the soldier (you can do one-shots on a high roll).

Offline Zharkov

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Re: A thread for little questions
« Reply #985 on: April 09, 2018, 04:18:15 pm »
Am I the only one who cannot handle the White Worm? I walk into the gas trap myself every second mission at least...
« Last Edit: April 09, 2018, 04:37:17 pm by Zharkov »

Offline unarmed drifter

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Re: A thread for little questions
« Reply #986 on: April 09, 2018, 05:56:03 pm »
Am I the only one who cannot handle the White Worm? I walk into the gas trap myself every second mission at least...

No, you're not alone. That's why i'm only half sad when it got shot down. With exception of the shadowbat most of those codex vessel are iffy. Worst of all is some blue ringlike ship where one gal is literally stuck in the cockpit. I sold it after one mission.

Online Solarius Scorch

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Re: A thread for little questions
« Reply #987 on: April 09, 2018, 06:43:20 pm »
Worst of all is some blue ringlike ship where one gal is literally stuck in the cockpit. I sold it after one mission.

Lol the most widely praised Codex ship XD

Offline mamix

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Re: A thread for little questions
« Reply #988 on: April 09, 2018, 07:43:40 pm »
I never used it (Jellyfish) either. I find Shadowbat the best for guerilla tactics and for the tactical options it provides.
Jellyfish is also the slowest of the Gray codex ships, although there are uses as a meat-shield due to the shields.
Then again, Snake is faster and has shields.
I use Fortuna when Shadowbat is not an option (space missions, house raids, sea missions etc.), although tactically it's terrible leaving your units exposed from the get-go (no doors). At least it has a good amount of crew space (12) with 2 aux slots.

Offline Zharkov

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Re: A thread for little questions
« Reply #989 on: April 09, 2018, 07:46:29 pm »
Worst of all is some blue ringlike ship where one gal is literally stuck in the cockpit. I sold it after one mission.

Jellyfish has some kind of guided-psi-weapon in this little cockpit - check your inventory! I find this very useful for underwater missions.