No questions this time only suffering
To say the mission was a hellish nightmare would be the greatest of understatements. Before even landing I had to deal with that interceptor. As it turned out it's unbeatable with 2xAIRCAR (MAYBE if 2xCONVOY were also to join) but luckily (and I'm playing with fire saying this) its health is stored in the save file. It's possible to save during air combat so I managed to destroy it via lots of reloads. Ate around 150 2x25mm cannon hits. Normally this obstacle would stop me dead for another 3 weeks or so (in-game) to assemble ships, or... for 4-5 months to also train all pilots' evasion skill - the most important one in this case. In my estimate best case scenario: ship losses - 75%.
For the base itself I expected bunch of highwayman/ratman and such, maybe a couple of new makeshift vehicles I was looking forward to see which asset was borrowed. Classic bandit stuff, nothing too extraordinary. Well that changed as soon as I saw UFO:EU base graphic, lol. In was the Academy and the first thing I saw exiting the lift were 4 Cyberdiscs and Explorer in space suit wielding a Blaster Launcher. Wtf. Totally felt like I jumped straight into the endgame. After few laughable attempts I changed plan to extracting the body and the weapon and cut my losses. But then for some reason (probably wanted to restock) I started the mission over by landing again.
So next base layout felt more manageable: only enemy I initially saw were Academy Drones. Yupi, I killed those before. As things went along it became clear it's the same enemy composition just with rearranged rooms and placements, with far less wide open spaces. No Blaster Launchers this time but plenty of Gauss (weird thingy I couldn't use, as I'll discover to my horror later). My gals could tank 2-3 hits from pistols (highly experienced Lunatics) but more surprising was me being able to deal damage with plain Manstopper handguns (30 AP) to humanoids in thus far unseen armors. Any Cyberdisk that came near would be dealt with RPGs or Hammers (a lifesaver once again, in fact I wouldn't be able to beat the mission without them). Clearing this whole mess took around 2 hours. And then a single Academy Provost showed up... Tucked away in his 2x2 2-story lift this whole time, in the last inhabited room of this hellhole base.
This madafakka
I knew about before even meeting her. Suffice to say the stories were true, all of it. It was the main reason I brought what I thought were heavy explosives (RPGs, Landmines, plenty of grenades), not knowing what kind of armored nastiness shall I confront. Opened him up with an RPG to the face - nothing. Followed by Landmine to the feet - nothing. Then by few grenades and Landmine - tiny sliver of hope as his bitmap turned red for a bit. I gang up from behind and hit him through the lift window with a hammer - nothing (but it apparently damages armor so it's doing something at least). This process continued for some time until I had no more explosive ammo, dodging the confused Provost (the only thing were I was at an advantage). Couldn't use Gauss scattered all over, or Hellerium RPG (I'd blew everything including myself to Kingdom come) so I brought more landmines from other available gals (few were unavailable as they kept guard on Zzz enemies) but the only difference came when I brought my 2nd Hammer wielding gal (even though Energy levels could barely provide 1hit/turn). Kept hitting and finished her off with a Cattle Prod. How appropriate. This one enemy took additional 1.5 hours.
Btw because of how Hammer aiming works (to allow environment destruction) its misses behave like projectiles, so a miss could very well end in a wall across the room or maybe even hit your gal of the path there. That was hilarious.
In no way, shape or form are any of us (except dirty save-scummers like myself) meant to tackle this kind of battle this early in the game. No custom research priorities would matter. Well maybe High Explosives / Satchel Charge, which I'm bringing to every battle from now on, no exceptions. My Geoscape intel has greatly overestimated my abilities but I couldn't tolerate some weird pink square in the middle of the desert. Far less so for many more months. After the ordeal I was up 15M (and 1500 in score), enough to cover expense of pre-planned global continental coverage, minus the poles which come later.
As for the high-end gadgets, I don't plan to exploit the tech until I get there via normal means. I just want to experience this beaut the indented way (little peaks into the future can't hurt eh) to soak it up in all its glory. What is really frightening me is experiencing all of this and I'm only at 5%... God damn.