Author Topic: Bugs, crashes, typos & bad taste  (Read 1393964 times)

Offline asc767

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1905 on: July 01, 2019, 09:54:56 pm »
I'm trying to start the Atlantis Temple mission, and for some reason all my armor is reverting to basic diving suits when I arrive. My crew has a mix of juggernaut, power armor, and flying suits. I can no longer set the (underwater) variants in the equip craft - armor screen before deploying. I'm not sure if I'm missing some UI element that lets me specify that, or if theres a bug thats not recognizing that all the armor I have set can work underwater.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #1906 on: July 02, 2019, 12:52:02 pm »
What would you prefer? A turn-based air combat minigame?

Me, personally? Yes!!! :)

Why turn-based ... perhaps the kiting simulator from xenonauts is more his thing.

That would be good too, but much more involved to make.

Where to report misspelled Libya? Here or to OXCE thread? It's "Lib_i_a" and should be "Lib_y_a".

Update: I didn't find it in OXCE files, but in XCF Language/en-US.yml has ' STR_LIBIA: "LIBIA" '

OK, I will fix that. Thanks.

Offline tkzv

  • Commander
  • *****
  • Posts: 583
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1907 on: July 03, 2019, 08:52:01 am »
Me, personally? Yes!!! :)
Then could you go to this topic: https://openxcom.org/forum/index.php/topic,7212.0.html and express your support?

Offline Lohland

  • Sergeant
  • **
  • Posts: 46
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1908 on: July 20, 2019, 01:39:37 pm »
After research "Magnum .44 tritanium drum" the corresponding line did not appear in ufopedia

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #1909 on: July 20, 2019, 05:18:51 pm »
You need the capabilities to manufacture it to see its stats.
(It's like this mostly because it was hard to do otherwise.)

Offline Lohland

  • Sergeant
  • **
  • Posts: 46
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1910 on: July 20, 2019, 08:51:02 pm »
You need the capabilities to manufacture it to see its stats.
(It's like this mostly because it was hard to do otherwise.)
It's clear. It is not clear why the line did not appear.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #1911 on: July 20, 2019, 09:31:57 pm »
Well, the pedia code is simple:

Code: [Select]
  - id: STR_MAGNUM_AA_DRUM
    type_id: 4
    section: STR_NOT_AVAILABLE
    requires:
      - STR_MAGNUM_AA_DRUM

So it requires STR_MAGNUM_AA_DRUM research to appear. And STR_MAGNUM_AA_DRUM:

Code: [Select]
  - name: STR_MAGNUM_AA_DRUM
    cost: 0
    points: 0
    needItem: true
    dependencies:
      - STR_MAGNUM_AA_DRUM_PREQ
    listOrder: 20200

And

Code: [Select]
  - name: STR_MAGNUM_AA_DRUM_PREQ
    cost: 0
    points: 0
    dependencies:
      - STR_BLACKOPS_MAGNUM
      - STR_SMART_MAGNUM

So it should show there.

Offline hvnlysoldr

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1912 on: August 01, 2019, 02:31:22 am »
Found another costBuy tag missing, it's for the Bow weapon. Bow Quivers are fine but can't buy any bows.

STR_EXPEDITION_SHOGG and STR_EXPEDITION_DIMENSION_X don't link to anything yet. The expeditions for planet and naval don't need their arcs completed so is it just what random spoils should be linked in the surveys? When I first started playing there were a number of missing articles in the UFOpedia so I'm glad they have all been worked on. EDIT: Now that I look closer Shogg survey has a sell/buy item and research but the UFOpedia article is still broken, but Dimension X survey is not actionable yet on any level.
« Last Edit: August 01, 2019, 02:43:55 am by hvnlysoldr »

Offline Powdered Sectoid

  • Squaddie
  • *
  • Posts: 1
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1913 on: August 01, 2019, 02:56:18 am »
This mod is remarkably stable and polished considering the huge amount of new content.

- Samael of Apocalypse crashes the game when recovered because he has no recovery item. Adding the following to items fixed it.
Code: [Select]
  - type: STR_SAMAEL_OF_APOCALYPSE
    categories: [STR_HUMANS]
    size: 0.0
    recover: true
    liveAlien: true
    prisonType: 1
    costSell: 30000
    listOrder: 153421


- In manufacturing, 'Repair Tritanium Rocket Hover Tank' actually repairs normal rocket hover tanks into tritanium rocket hovertanks. There is no way to repair tritanium rocket hovertanks.  If the tank gun can accept different types of ammunition then maybe there should only be one rocket tank?

- I also encountered the fake door in the alien embassy. A sectoid spawns inside a tiny room next to the access lift and is trapped there. The fake door is only visible from inside the room so the player is unlikely to find the alien without bughunt mode. It sounds like LuigiWhatif drilled into it via the roof by random chance.

Offline BlackStaff

  • Colonel
  • ****
  • Posts: 336
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1914 on: August 01, 2019, 11:14:20 pm »
STR_EXPEDITION_SHOGG and STR_EXPEDITION_DIMENSION_X don't link to anything yet. The expeditions for planet and naval don't need their arcs completed so is it just what random spoils should be linked in the surveys? When I first started playing there were a number of missing articles in the UFOpedia so I'm glad they have all been worked on. EDIT: Now that I look closer Shogg survey has a sell/buy item and research but the UFOpedia article is still broken, but Dimension X survey is not actionable yet on any level.
https://openxcom.org/forum/index.php/topic,5047.msg113570.html#msg113570

 8)  Careful, we'll blame you for snooping!  ::)

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #1915 on: August 05, 2019, 12:10:49 pm »
Thanks for the reports.
Bows are buyable now.
The two expeditions you mentioned aren't in the game yet. Did you find it while playing, or by browsing the ruleset? If the latter, you'll find more...
I checked the tank repair, looks fine on my end. Could be an issue in the release version.

Offline krautbernd

  • Commander
  • *****
  • Posts: 1108
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1916 on: August 05, 2019, 06:14:44 pm »
The driving license (and other ID documents) gets destroyed upon research, while the hunting license doesn't.  Is this intended? BTW, is there any actual "reason" why those documents have to get destroyed upon research? Is X-COM required to burn/shred the first one they come upon for privacy reasons, but everyone is fine with selling all subsequent ones that are recovered?

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #1917 on: August 05, 2019, 07:23:51 pm »
The driving license (and other ID documents) gets destroyed upon research, while the hunting license doesn't.  Is this intended? BTW, is there any actual "reason" why those documents have to get destroyed upon research? Is X-COM required to burn/shred the first one they come upon for privacy reasons, but everyone is fine with selling all subsequent ones that are recovered?

Not intended, it's a bug.
The reason for destruction is that, well, what do you expect to get off an ID you've already read? It won't magically turn into someone else's ID.

Offline hvnlysoldr

  • Squaddie
  • *
  • Posts: 7
    • View Profile
Re: Bugs, crashes, typos & bad taste
« Reply #1918 on: August 06, 2019, 03:42:44 am »
Bow costBuy tag is missing in the 0.9.9e2 version. Thanks for all the hard work.

Offline Solarius Scorch

  • Global Moderator
  • Commander
  • ***
  • Posts: 11730
  • WE MUST DISSENT
    • View Profile
    • Nocturmal Productions modding studio website
Re: Bugs, crashes, typos & bad taste
« Reply #1919 on: August 06, 2019, 10:40:59 am »
Yeah, I added it to 1.0 only, as I prepared it before reading about the problem... Feel free to add it yourself.