Author Topic: Bugs, crashes, typos & bad taste  (Read 209002 times)

Offline tarkalak

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Re: Bugs, crashes, typos & bad taste
« Reply #1800 on: May 28, 2019, 08:00:10 am »
On the Beach mission:
1. How am I supposed to get Surfboards?
I can't buy them, and I didn't see any on the mission itself.

2. Is the Crossbow supposed to be Beach capable?
« Last Edit: May 28, 2019, 10:16:25 am by tarkalak »

Offline Mr. Mister

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Re: Bugs, crashes, typos & bad taste
« Reply #1801 on: May 28, 2019, 08:46:13 am »
0.9.9.b made the unread/new entries and researches entries' text colours the same as the read/repetead ones. I see that 0.9.9's changelog listes "Fixed alt text colour", but 0.9.9.b's says nothing about it, and they were different in 0.9.9.a.

Online Meridian

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Re: Bugs, crashes, typos & bad taste
« Reply #1802 on: May 28, 2019, 10:04:15 am »
0.9.9.b made the unread/new entries and researches entries' text colours the same as the read/repetead ones. I see that 0.9.9's changelog listes "Fixed alt text colour", but 0.9.9.b's says nothing about it, and they were different in 0.9.9.a.

There is an option to turn it on.

Offline tkzv

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Re: Bugs, crashes, typos & bad taste
« Reply #1803 on: May 28, 2019, 11:15:04 am »
Dude, it's behind your task bar. Use a fullscreen mode or something.
No it is not, and full screen doesn't help. I understand the non-standard window size can cause problems. So, here are screenshots for standard VGA resolutions 320x200 and 320x240.

Correction: at large resolutions the line is not visible if "Geoscape scale" or "Battlescape scale" are set to "Original", regardless of screen proportions. For "1.5 Original", "2x Original" and "Full Display" the last line is visible. For "1/2 Display" it's visible on a wide screen, for 1/6 it isn't.
« Last Edit: May 28, 2019, 01:56:43 pm by tkzv »

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #1804 on: May 28, 2019, 07:33:40 pm »
The giant spiders do not yield Energetic Blood Plasma like the rest of the creatures. I am not sure if this is by design or a bug.

By design, they are not like most others.

The Tank/Rocket Launcher Repair manufacture is titled Tank/Tritanium Rocket Launcher Repair.

Whoa, indeed. Sorry.

On the Beach mission:
1. How am I supposed to get Surfboards?
I can't buy them, and I didn't see any on the mission itself.

There's a few laying around the starting house.

2. Is the Crossbow supposed to be Beach capable?

Yes! It's for... fishing!

No it is not, and full screen doesn't help. I understand the non-standard window size can cause problems. So, here are screenshots for standard VGA resolutions 320x200 and 320x240.

Correction: at large resolutions the line is not visible if "Geoscape scale" or "Battlescape scale" are set to "Original", regardless of screen proportions. For "1.5 Original", "2x Original" and "Full Display" the last line is visible. For "1/2 Display" it's visible on a wide screen, for 1/6 it isn't.

Well, what can I say:



Apparently our settings are different or something. I honestly don't know anything about that. But it's not like the text is objectively too long.

Could someone more knowledgeable explain this, please?

Offline tkzv

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Re: Bugs, crashes, typos & bad taste
« Reply #1805 on: May 28, 2019, 07:42:41 pm »
Apparently our settings are different or something. I honestly don't know anything about that.
I wrote above: you've set  "Geoscape scale" and "Battlescape scale" to something like "2x Original" or "1/2 Display". I always use "Geoscape scale = Original", thus I didn't see the last line in the research report. Which scale factors would work, probably depends on the window size (of full screen resolution).

I suppose, if you use a non-black background image, the last line would be displayed below this image.

Online Meridian

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Re: Bugs, crashes, typos & bad taste
« Reply #1806 on: May 28, 2019, 08:16:43 pm »
Code: [Select]
_txtInfo = new Text(300, 56, 8, 150);

The textbox is 56 pixels high and placed with y-offset of 150.
Game resolution has 200 vertical pixels.
This leaves 50 pixels between 150 and 200, which means 6 full lines (48 pixels) and only 2 pixels from the 7th line.

That means the game currently supports only 6 lines of text.

The fact that the textbox is bigger is probably a bug, and the fact that on some scaling settings the 7th line is visible is a complete coincidence.

Summary: limit your text to 6 lines.

Offline Solarius Scorch

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Re: Bugs, crashes, typos & bad taste
« Reply #1807 on: May 28, 2019, 08:22:55 pm »
All right, got it. Thank you for the help!

Offline tkzv

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Re: Bugs, crashes, typos & bad taste
« Reply #1808 on: May 29, 2019, 03:03:35 am »
Does executing unconscious enemies still work? In the attached savegame Vendela Bakken holds a zombie and a knife, but the option to finish the zombie doesn't appear.

Offline krautbernd

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Re: Bugs, crashes, typos & bad taste
« Reply #1809 on: May 29, 2019, 09:20:21 am »
Executions have been removed a number of versions back.

Offline tkzv

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Re: Bugs, crashes, typos & bad taste
« Reply #1810 on: May 29, 2019, 11:44:06 am »
Executions have been removed a number of versions back.
That's sad. Why?

Online Meridian

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Offline tkzv

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Re: Bugs, crashes, typos & bad taste
« Reply #1812 on: May 29, 2019, 01:13:34 pm »

Offline krautbernd

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Re: Bugs, crashes, typos & bad taste
« Reply #1813 on: May 29, 2019, 02:28:27 pm »
Cheat? How?

Thanks for the commit link.

Read the last post in the linked thread.

Offline tkzv

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Re: Bugs, crashes, typos & bad taste
« Reply #1814 on: May 29, 2019, 02:42:08 pm »
Read the last post in the linked thread.
Ah, didn't notice there was the 4th page. Thanks.

So, the proper way to reimplement it would be doing the damage of the appropriate kind (melee, gun or whatever's in the other hand), but with a huge multiplier. So that a single knife strike or shot would kill a human, but a swarm of swarmids would require a dozen strikes. Would that be fair? Is that doable?

And there's still an option of shooting at the ground tile where the body is (but misses are frequent). How is the damage calculated? As a unit or an object? Are resistances accounted for?