Author Topic: 40k  (Read 448762 times)

Offline bulletdesigner

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Re: 40k
« Reply #420 on: July 09, 2018, 12:09:36 pm »
thks everyone :D, even thought i like praise i think you are a bit overreacting.
Dunno the forum criteria to make it a dedicate thread

Offline Solarius Scorch

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Re: 40k
« Reply #421 on: July 09, 2018, 01:16:09 pm »
I personally think this mod is already big and mature enough to warrant its own subforum. If you are interested, you should ask Michal - he will then decide.
I can also ask him in you name, if you like.

Offline bulletdesigner

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Re: 40k
« Reply #422 on: July 09, 2018, 04:25:11 pm »
sure that will be kool

Offline Solarius Scorch

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Re: 40k
« Reply #423 on: July 09, 2018, 05:00:16 pm »
OK, I sent him a PM. Fingers crossed.

Offline bulletdesigner

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Re: 40k
« Reply #424 on: July 10, 2018, 09:14:08 pm »
So like i promise my new magnum opus!

Offline SupSuper

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Re: 40k
« Reply #425 on: July 12, 2018, 06:11:51 am »
OK, I sent him a PM. Fingers crossed.
Enjoy!

Offline davide

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Re: 40k
« Reply #426 on: July 12, 2018, 10:43:41 pm »
On STEAM I found that: Warhammer 40,000: Gladius - Relics of War
https://store.steampowered.com/app/489630/Warhammer_40000_Gladius__Relics_of_War/
maybe he can give you some good ideas :P

Offline bulletdesigner

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Re: 40k
« Reply #427 on: July 13, 2018, 02:30:58 am »
On STEAM I found that: Warhammer 40,000: Gladius - Relics of War
https://store.steampowered.com/app/489630/Warhammer_40000_Gladius__Relics_of_War/
maybe he can give you some good ideas :P

was posted offtopic on OXC discord the other day, it was a meh.. don´t attract me for several reasons
anyway i spend more time working on mod that playing it, witch is the type of game i like  :P

here the new stuff comming out this week
https://gaming.youtube.com/watch?v=wmfvYIVYlKQ&feature=share

Also i have plenty of ideas , i was planning creating a thread , but the main idea now in order is
tilable thunderhawk(done) --->Stormraven --> greyknight (to attack you if you become corrupted) to have consequences for choosing chaos path
Also organize forum thread  :P
second order when all craft are tilable i will try to release then in different color so everyone can adapt to chapter of there choosing (maybe)

third order maybe orks, missions, craft addons , CQB (i will check if units in melee stay engaged or get bonus, haven't dive deep in it, seen someone play X-files on twitch )

Offline doctor medic

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Re: 40k
« Reply #428 on: July 13, 2018, 12:56:31 pm »
Are we going to see Daemons in the future?

Offline bulletdesigner

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Re: 40k
« Reply #429 on: July 13, 2018, 01:33:33 pm »
Hi, bulletdesigner.
Sorry for the early news, i would liked to read more of your 40k thread, i dunno what page i'm at while reading (Think it was page 8 or page 10 or i dunno what is since i read 6 or 8-9 pages with 10/11 posts per page).

And now i did not remembered the number of posts i want to read since the thread is now moved to the 40k childboard.


Oh well! :-\ I guess i'll start reading the 40k thread again back to page 2 (I've remembered reading page 1 of the thread days/weeks ago) next time or after reading the whole Xeno Operations thread by XOps.


I'll count on that one.  :-[

i´m working on creating other topics so it become easy give me time  :P

Are we going to see Daemons in the future?

an exclusive race for deamons? maybe as it is now there complementing chaos marines of the specific god
if you are talking greater deamons , i very hard since we are limited to 2x2 only option making like DOW2 chaos rising  a specific map that put the great unclean at the end and he can´t move or turn

Also i created a new topic for this questions :)

Offline new_civilian

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Re: 40k
« Reply #430 on: July 17, 2018, 04:28:28 pm »
Love your mod! Just a tiny proposal: Could you add a version number to the release thread, it would make it easier to see if there has been an update.

And two things that i found odd:

1.There is one craft update research available right from the start with no prerequisites (sp?), is it intended to be that way?
2. The dark blue on dark grey text is VERY hard to read, maybe a slightly brighter blue would be better.

hf!

Offline bulletdesigner

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Re: 40k
« Reply #431 on: July 18, 2018, 11:49:56 am »
Love your mod! Just a tiny proposal: Could you add a version number to the release thread, it would make it easier to see if there has been an update.

And two things that i found odd:

1.There is one craft update research available right from the start with no prerequisites (sp?), is it intended to be that way?
2. The dark blue on dark grey text is VERY hard to read, maybe a slightly brighter blue would be better.

hf!


ok i will add number next release

1. i´m planning out a branching tech tree , meanwhile it just another craft for more options
2. i´m terrible in UFOpedia colors

Offline new_civilian

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Re: 40k
« Reply #432 on: July 18, 2018, 03:05:54 pm »
2. i´m terrible in UFOpedia colors

That's about the ONLY thing that is not excellent about this mod, so don't be too hard on yourself, you're making an incredible piece of art here. And yes, i said art.  :P

Offline Crashdown212

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Re: 40k
« Reply #433 on: July 21, 2018, 12:05:37 am »
the explosions from the Drop Pods are killing my own units... am I doing  something wrong?

Offline ohartenstein23

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Re: 40k
« Reply #434 on: July 21, 2018, 12:41:19 am »
Yes, you're bringing regular humans (guard maybe?) on an orbital drop deployment meant for superhuman soldiers. Read the pedia article on the drop pods, and don't bring guard along in a drop pod.