Author Topic: Solar's wishlist  (Read 165294 times)

Offline Meridian

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Re: Solar's wishlist
« Reply #240 on: November 06, 2016, 03:24:54 pm »
Does this also fix the bug where firing while berserk could shoot outside of your maximum weapon range?

No.

Commendation Bonuses
Commendations give various bonuses to units, for example Wrestler increases Strength (+1 per skull) and Nightingale increases night vision (+1 per skull colour). This would give the commendations some actual meaning, allow for advancement of units who are maxed out, and also help personalize units further.

When you have some time, could you write what kind of bonuses would you like for each award?
Just to help me mentally prepare for the complexity (or lack of it).
« Last Edit: November 06, 2016, 03:27:06 pm by Meridian »

Offline Solarius Scorch

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Re: Solar's wishlist
« Reply #241 on: November 06, 2016, 08:07:28 pm »
When you have some time, could you write what kind of bonuses would you like for each award?
Just to help me mentally prepare for the complexity (or lack of it).

Gladly!

Here's a list of suggestions - for the current commendations and some potential new ones, too. (Co-produced with Dioxine.)

Offline Foxhound634

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Re: Solar's wishlist
« Reply #242 on: November 07, 2016, 12:28:56 am »
Two questions about heatvision

1) Since night vision is already visually represented by a green palette across the screen, is heatvision also represented by an orange palette?

2) Also, given that heat vision detects heat, shouldn't it be able to detect invisible units (at least units without any special countermeasures, such as catgirls)?

Offline KateMicucci

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Re: Solar's wishlist
« Reply #243 on: November 07, 2016, 11:23:17 pm »
Quote from: Foxhound634
1) Since night vision is already visually represented by a green palette across the screen,
Is it? Everything looks normal to me. How do you see in green?

Offline Foxhound634

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Re: Solar's wishlist
« Reply #244 on: November 07, 2016, 11:34:06 pm »

Offline khade

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Re: Solar's wishlist
« Reply #245 on: November 08, 2016, 02:10:13 am »
I'd suggest HUGE bonuses for the missing in action and the going out in a blaze of glory commendations... to be removed or at least changed when we finally get the ability to upload our gal's brains and clone new bodies.

Offline Dioxine

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Re: Solar's wishlist
« Reply #246 on: November 08, 2016, 01:42:06 pm »
What would the dead need bonuses for? :)

Offline Drasnighta

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Re: Solar's wishlist
« Reply #247 on: November 08, 2016, 05:14:49 pm »
What would the dead need bonuses for? :)

There are no Challenge Coins in Hell...

Offline Zharkov

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Re: Solar's wishlist
« Reply #248 on: November 08, 2016, 06:42:23 pm »
There are no Challenge Coins in Hell...

As far as I know, there definitely are...

Offline Solarius Scorch

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Re: Solar's wishlist
« Reply #249 on: November 08, 2016, 07:49:05 pm »
Once Hell is ready as a mission region, we might be getting our dead girls back. :P

Offline Arthanor

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Re: Solar's wishlist
« Reply #250 on: November 08, 2016, 08:41:26 pm »
Once Hell is ready as a mission region, we might be getting our dead girls back. :P
Get the "Devil's Coins" and use them + a cloning machine to revive one girl? That'd be AWESOME :D

Offline khade

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Re: Solar's wishlist
« Reply #251 on: November 08, 2016, 10:17:50 pm »
Mostly it's an excuse to troll the player.  But if/when we get effective cloning tech and mind uploading, bringing back dead heroes for rum and brawling becomes a thing.

Offline khade

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Re: Solar's wishlist
« Reply #252 on: November 11, 2016, 07:58:27 am »
I figure it's been long enough to justify a second post.

How hard would it be to allow swimming? basically just walking into water, if the water is supposed to be extremely cold ending the turn in it would cause stun, possibly a lot, if you kneel in water, basically diving, you take stun at the end of the turn.  Visibility would probably go down, more so if you dive, but you'd be pretty hard to find both ways.  Suits that would logically be heated could be immune to the cold damage, and those that have an air supply could be immune to the diving damage.  Mostly it just seems odd that the gals can't swim in shallow water.

Offline Dioxine

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Re: Solar's wishlist
« Reply #253 on: November 11, 2016, 08:45:14 am »
The whole way maps are constructed makes it really hard to pull off. Not even mentioning you'd need to add underground levels to all maps with water... Ugh, just no. Swimming can be simulated (see swimming pool facility), but a special map is needed for that.

Offline Solarius Scorch

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Re: Solar's wishlist
« Reply #254 on: November 11, 2016, 11:43:01 am »
Your idea Khade also seems to touch the "tile causes damage" idea, which is a valid and potentially useful thing.