Hi all,
my todo list is not very long at the moment, so I was thinking about more possible areas of improvement in the mid future.
And improving (=buffing, not nerfing!) voodoo (alien psi) seems like a good idea after a fruitful discussion I had in the last two days in another thread. Dioxine has already shown us a pretty powerful combination of voodoo+stealth on Star Gods, which is quite effective, but a bit extreme and only suitable for the strongest opponents.
I'd like to improve psi capabilities of lower level enemies (e.g. Esper/Provost/Reticulan Elder/etc.) by:
1. either combining it with another (possibly new) feature to increase its effectiveness
2. or adding a new facet to voodoo mechanic itself
3. ... or even changing alien AI (to a reasonable degree)
I have a vague idea, what end effect I want to achieve, but can't think of any existing mechanic that would help right now. I'll keep thinking tho.
Feel free to post any ideas... even for improving the AI itself (I said I don't want to touch that because of spoilers... but in this case I'll make an exception).
M.