Seeing the discussion on whether the Tech tree viewer is a cheat, I decided to test whether I could win XCF without the tech tree viewer. I played it before, but I do not remember the tech tree.
Good luck!
At difficulty 4, it is going badly. But after many failed attempts, I have finally destroyed a Red Dawn base. I just had to open with grenade launching. 41 foes slain, 23 surrendered.
I recommend upgrading to the GitHub version, it has a new feature which may help you...
![Wink ;)](https://openxcom.org/forum/Smileys/default/wink.gif)
Are there any plans for adding garage as base facility you start with instead of hangar (as it makes much more sense to park vans and cars in smaller garage, rather than larger hangars, in which cars look completely ridiculous and waste so much space) ?
Once it's available in the engine, yes.
EDIT:
The x-Com Files 3.4 has been released.- New feature: hiring veteran agents.
- New missions: Data Jockeys, Hybrid Drone Factory.
- New MiB retaliation variants.
- New UFO: MiB Scout Ship.
- New armor variant: Assault Suit with shield (sprites by Brain_322).
- New HWP armor: X-Com Seeker Drone.
- New unit: Wizkid Turret.
- New human and Shadowbat names.
- New Ufopaedia articles and related tech tree adjustments.
- New picture: Terrence Lockhart.
- Added Osiron Fixer armor processing.
- Jumpsuit, Knockout Grenade and Gas Grenade can be bought from BlackOps.
- Gave UAC Doomzone Chaingun to some enemies and made it buyable.
- Changed requirements for EXALT Liquidation.
- Increased chances for the Alien Orbital Station.
- Now you control VIP bodyguards.
- Improved map scripts for caves (thanks to CrazedHarpooner).
- Ethereals are more resistant to Bio.
- Thermal vision on the Night-Ops Suit.
- Flamethrower has the Aimed Shot option.
- AK47 is cheaper.
- Scoped Hunting Rifle doesn't require a Workshop, is faster to make and cheaper to sell.
- Juggernaut requires researching Aqua Plastics.
- Anzug requires less space and time to make.
- Laser Cyberdisc is now blue (it looks nicer).
- Improved Deep One Hatchet sprites (bigob by Brain_322).
- Fixed Prowler Suit's backpack.
- Fixed bonuses on Tasemaster level 5.
- Fixed Seeker Drone Beam damage type.
- Fixed ahistorical Afghanistan flag.
- Fixed Zombie Trooper's paperdoll display.
- Fixed Holodevice article unlock.
- Blocked Ghost Eye's hand slots.
- Fixed some events firing in the first month when they shouldn't.
- Fixed Impossible Internet Intelligence map generation (thanks to CrazedHarpooner).
- Removed some incorrect instances of fearImmune.
- Fixed generic male civilian sprite.
- Minor fixes (thanks to Progger and Osobist).
I would like to hear especially about the new hiring system. Does it help? Or maybe break the pace?