It seems to me that it would be great to realize the ability to select items not only from one cell, but from a 3 *3 square with an agent in the center. There are a lot of things on the locations right on the scenery, shelves, tables. But it is impossible to take them without destroying the block. And because blocks often explode, or sometimes a thing is destroyed instead of destroying a block, then such a simple action as picking up an object turns out to be impossible.