people playing "gun porn" games do not play games where the gun visualisation is made by let say 16x10 pixels, you will realy will not see the marking of the producer on it.
You have a pretty restricted concept of what 'gun porn' is. JA2 v1.13, possibly the
most 'gun porn' game in existence, had a
shitload of crappy dark silhouettes of guns cropped from photos that had neither visible producer markings nor even much detail.
So you cannot say if your gun is Beretta, or brazilian Taurus, or another xyz copy in real world
Yeah, you can't get that. So what, it is not a binary choice between 'gun porn with exact model, year of manufacture and armourer's signature' and 'no gun porn'.
I see no mistakes in game (unless something is broken, bug, or so) - graphic is pixel art...
Which is a bullshit argument when your picture is
visibly closer to another
well-known gun, even as a tiny-ass sprite. Are you telling me if Solarius made the Beretta use the Mauser sprite, it'd be okay, 'no mistakes', because they both 9mm pistols? All the while being specifically identified
as a Beretta?
If it doesn't matter, why even
have specific manufacturers and models?
that exactly why me, Solarius and another few thousends ppl here playing this games and modes - we are "classic games porn" players, where extreme realism do not play the role.
Classic games are no different than modern ones in the 'extreme realism' department. There are some that go very deep, and some that do not. I do not play XCF for the pixel art, I play it because nobody has managed to make a better X-Com game since. I think you'll find that quite a few of the 'thousends' do it for the same reason, not because they're 'classic'.
just for fun I would like to see your comment how real are all the sci fi monsters and aliens ? Did you met them? are they exactly as you saw them ?
They are
exactly as I saw them.
The difference is that there are
no examples of real monsters and aliens. There are tons of examples of guns, and rather extensive data on how they work.
If Solarius had a
definite claim (and, better yet, an entry in the Ufopedia) that "guns and gun manufacturers were taken over by aliens/Illuminati and produced some weird shit due to that, which is strangely enough still
named the same", fair enough. Right now, I'm not sure he even knows with certainty which way he wants to go.
So then if one important thing in the game cannot be absolutly real, why should be all others ?
This is the stupid argument of "Why can't I have a thousand 300-foot pet dragons, read everyone's mind and be the super-special elf-fairy-angel princess? John can cast 'Fireball', it's all
fantasy,
everything is possible!".
This is in fact a rather central theme in SF. What if
this was so, yet everything else remained as close to reality as possible? Read the book, watch the movie or play the game to find out.
By your argument, why are X-Com operatives not all 3-foot-tall Ratmen, armed with lethal bubble guns and tail knives? We have aliens, why not? Whyyy not?!
It's a silly argument on par with "it's what my character would do".
Solarius himself has his own 'realism' arguments regarding why Taser Cannons cannot shoot more than twice or why only 'live' matter can be psionic, which are both quite a bit more fantastic than the Illuminati switching Sten and Sterling around. Clearly 'realism' matters to some degree in this mod.
I guess you saw few movies or series where in future soldiers has G36 and P90 guns, which are actually from 1970+ in real life.
That 1970+ is actually 1990+. I'm not bothered by people using old firearms. There can even be good reasons for that, cf. the current fucknuggetry in Ukraine.
I
am bothered by fictional Russians rushing Kherson, M14s in hand and driving AMX-30s. And I'm bothered by AKM's and AKSU-74s firing the same ammo (which got fixed). YMMV.
Ending on a more fun note, wonder why this Maid is being kept in a cage next to an operating table? These Red Dawn guys seem to be into some weird shit.