Noose is hilarious because with 12x the damage, 5 + 0.2 * Bravery + 0.3 * Strenght (1200%....)
One of my Helix Knights has strenght of 80 and bravery of 92.
(5+18.4+ 24) = 47.4 dmg against a 100% choke target
But with 1200% ?
Ah, its just 568.8 (569 if game rounds up numbers ?)
569
I guess nothing like a good overkill, killing enemy 5 times with overstun in one attack. Who would have known that a piece of rope can deal more damage than multiple rockets to the face.
92 Bravery? I thought bravery was always divisible by 10.
But anyway, I did not remember the noose being a thing. I did use Psi-Amps last time to some effect. I just do not have that many good Psikers. Are Brainjacks more effective?
Also, with the noose, you are forgetting that it has toHealth=0.2, so final HP damage is only 113.76 rounded up to
114(57 to 171). It ignores armor plating though.
I checked Pepper spray and Extinguisher again though, and with RandomType=4 they do fire-like damage (5 to 10). I do not know whether before or after multiplication.
So noose is still much better. I should buy some then.