aliens

Author Topic: Re: The X-Com Files - 3.5: Whispers In The Dark  (Read 2454194 times)

Offline TheCurse

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Re: The X-Com Files - 1.0: Judgement Day
« Reply #3105 on: November 17, 2019, 05:37:55 am »
As you can guess from its name, aqua plastic can be taken from underwater missions  :) Osiron containers also xan drop a few pieces.
yield rate seems to be extremely low though.
both the missions and osiron crates appear not that often and the plastics amount is just traces...

Offline X-Man

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Re: The X-Com Files - 1.0: Judgement Day
« Reply #3106 on: November 17, 2019, 07:03:36 am »
yield rate seems to be extremely low though.
both the missions and osiron crates appear not that often and the plastics amount is just traces...

Hmm... Osiron - yes, but underwater missions spawn regularly. Have you researched their communicator?

Offline Solarius Scorch

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Re: The X-Com Files - 1.0.1: Judgement Day
« Reply #3107 on: November 17, 2019, 10:47:08 am »
Version 1.0.2 has been released.

- New Alien Base, Farm, Forest and City mapblocks (by Civilian).
- Lurking Cybermites are now invisible on the minimap.
- New FN FAL handob (by Civilian).
- Lowered the Melee requirement for Martial Arts to 65.
- Fixed a crash on Marine Base Defense mission popping up.
- Fixed the Night Owl commendation.
- Fixed energy regeneration on Heavy Suit (both variants).
- Fixed Psi-Amp handob.
- Fixed one Battleship map.
- Minor terrain fixes.

It's another bugfix release, so it's still on 1.0.X. I had to release it because of a critical bug on the Marine Base Defense mission.

Offline TheCurse

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Re: The X-Com Files - 1.0.1: Judgement Day
« Reply #3108 on: November 17, 2019, 11:53:35 pm »
are cyberweb lairs supposed to exist after cyberweb was taken care of?
kinda surprised to see one.
then again, it is talking about a rogue scientist...

Offline TheCurse

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Re: The X-Com Files - 1.0.1: Judgement Day
« Reply #3109 on: November 18, 2019, 07:54:21 am »
did something change about the psi evaluation?
i don't believe i just bought 50 soldiers (+ 50 hybrids) and none of them have any psi skills...

Offline X-Man

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Re: The X-Com Files - 1.0.1: Judgement Day
« Reply #3110 on: November 18, 2019, 09:29:11 am »
did something change about the psi evaluation?
i don't believe i just bought 50 soldiers (+ 50 hybrids) and none of them have any psi skills...

As always, psi-skill need to be unlocked for the further training by using psi-device or during psi-training at psi-lab. There are no changes in this mechanics.

Offline TheCurse

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Re: The X-Com Files - 1.0.1: Judgement Day
« Reply #3111 on: November 18, 2019, 09:42:28 am »
hm. then it seems i had a lot more labs at some point. o_O
damn thats gotta take ages.
thought once you researched it all psi skills are revealed. might have remembered wrong.

another thing though, where would i find a "men in black"-item?
(razed several bases, UFOs, etc)


EDIT: oh and where to find alien keys... i had one, used it, but no clue where to get new ones...
« Last Edit: November 18, 2019, 11:03:18 am by TheCurse »

Offline X-Man

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Re: The X-Com Files - 1.0.1: Judgement Day
« Reply #3112 on: November 18, 2019, 11:16:22 am »
another thing though, where would i find a "men in black"-item?
(razed several bases, UFOs, etc)

It is not an item. It is hostile faction with its units and missions. Strange, that you still haven't met them... Their first encounter is on missions with farmers. Once you'll interrogate their agent, it will open the other missions with MIB.

EDIT: oh and where to find alien keys... i had one, used it, but no clue where to get new ones...

You should hunt for supply ship, which usually fly to the alien embassies. The leader of such ship carry the key. Not on every ship, though, but only there.

Offline TheCurse

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Re: The X-Com Files - 1.0.1: Judgement Day
« Reply #3113 on: November 18, 2019, 12:26:17 pm »
It is not an item. It is hostile faction with its units and missions. Strange, that you still haven't met them... Their first encounter is on missions with farmers. Once you'll interrogate their agent, it will open the other missions with MIB.
Ye i know the faction. had a lot of missions, destroyed some of their bases and UFOs. but never could research "Men in Black". (even though i researched their commanders/scientists/ops/etc all).
Looked in the research tree, it says "item destroyed: Men in Black". Which pretty sure kinda means there´s gotta be an item with that name...

You should hunt for supply ship, which usually fly to the alien embassies. The leader of such ship carry the key. Not on every ship, though, but only there.
oh, that makes sense. thx
never would have figured that one out... -_-

Offline X-Man

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Re: The X-Com Files - 1.0.1: Judgement Day
« Reply #3114 on: November 18, 2019, 01:01:29 pm »
Looked in the research tree, it says "item destroyed: Men in Black". Which pretty sure kinda means there´s gotta be an item with that name...

Hmm... I've never met such a thing over many missions. To gain access to 'Men in Black' research you should interrogate their commander first.

Offline TheCurse

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Re: The X-Com Files - 1.0.2: Judgement Day
« Reply #3115 on: November 18, 2019, 02:17:43 pm »
did. all of them actually, no research left from any MiB personel, except heavy trooper.
Hm maybe its because i´ve started this as 0.99?
but the research tree clearly says item...

Offline X-Man

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Re: The X-Com Files - 1.0.2: Judgement Day
« Reply #3116 on: November 18, 2019, 03:05:25 pm »
did. all of them actually, no research left from any MiB personel, except heavy trooper.
Hm maybe its because i´ve started this as 0.99?
but the research tree clearly says item...

Strange... I don't what say then. :-\ Maybe there are some changes in 1.0... I've not done this yet in my current campaign.

Offline Arcalane

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Re: The X-Com Files - 1.0.1: Judgement Day
« Reply #3117 on: November 18, 2019, 07:52:17 pm »
hm. then it seems i had a lot more labs at some point. o_O
damn thats gotta take ages.
thought once you researched it all psi skills are revealed. might have remembered wrong.

Psi strength is revealed. Psi skill always starts at 0 and must be improved by using a psi lab/gym and psi weapons/items.

Offline HT

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Re: The X-Com Files - 1.0.2: Judgement Day
« Reply #3118 on: November 19, 2019, 12:44:12 pm »
I started a new campaign, I forgot how tough the early game is: One of my starting agents was mauled to death by angry gorillas, after another rookie wounded the first one with a misplaced shotgun shot. Good times.

Is there a way to list soldiers by commendation/s? Are there plans to do that? Lastly: Can commendations make a soldier go above their natural limit? Do these stat upgrades count for said limit (as in, if you were to get another medal that gives you stat bonuses, you get nothing if you maxed out said stat)?

Offline X-Man

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Re: The X-Com Files - 1.0.2: Judgement Day
« Reply #3119 on: November 19, 2019, 01:01:20 pm »
Is there a way to list soldiers by commendation/s?

Currently not, but commendation bonuses also counts while you sorting by other stats.

Lastly: Can commendations make a soldier go above their natural limit? Do these stat upgrades count for said limit (as in, if you were to get another medal that gives you stat bonuses, you get nothing if you maxed out said stat)?

Of course! Look here http://prntscr.com/pz06qt - the most commended soldier. All bonuses stacked from different commendations.