Minor request: adding a pop-up window that the enemies have surrendered would be less confusing than sudden end-mission I think.
Another one: the current activeCamouflage is less than perfect.
Namely, the negative numbers. For example, giving someone -5 gives them a huge advantage in night conditions, but negligible at day. On the other hand, positive numbers are irrelevant for night vision unless they're really low (below 20).
Can we have it broken into 2 separate parameters that can work together? Eg. passiveCamouflage 35 and activeCamouflage 3 would reduce day visibility to 32, and night visibility by 3.